The Influence of The Malazan Book of the Fallen

Explore how ‘The Malazan Book of the Fallen’ revolutionised modern fantasy, with its complex narratives, moral ambiguity, and epic scale.

When Steven Erikson unleashed “The Malazan Book of the Fallen” on the unsuspecting world of fantasy literature, little did we know that it would be as impactful as a dragon landing in a china shop.

This monumental series hasn’t just influenced modern fantasy; it’s rewritten the rules, scoffed at convention, and then went for a pint.

Let’s dive into how Erikson’s magnum opus has shaped contemporary fantasy, much like how a sorcerer shapes reality – with flair, complexity, and the occasional bout of world-ending peril.

Complexity is King (or Emperor, in This Case)

Before Malazan, many fantasy series flirted with complexity, but Erikson decided to marry it. The series introduced readers to a world so layered and intricate that it makes a 1,000-piece puzzle look like child’s play.

Modern fantasy authors have since been emboldened to create more complex narratives and worlds, realising that their readers’ brains are, in fact, capable of juggling multiple plotlines, a cast of thousands, and a history denser than a dwarven bread loaf.

Moral Ambiguity: Grey is the New Black

Gone are the days of clear-cut heroes and villains, thanks to Erikson’s influence.

In Malazan, characters exist in shades of grey, which is a refreshing change from the old ‘shining knight versus dark lord’ routine.

This moral ambiguity has seeped into the fabric of modern fantasy, making characters more human, relatable, and less predictable than a game of cards with a trickster god.

Epic Scale: Go Big or Go Home

“The Malazan Book of the Fallen” doesn’t just go big; it goes colossal.

The series spans continents, races, and millennia, making most other fantasies look like a quaint backyard tussle.

This has pushed modern fantasy to expand its horizons, quite literally.

Current fantasy narratives are more ambitious, sweeping across vast landscapes of imagination, because, as Erikson has shown, why limit yourself to a single kingdom when you can play with an entire universe?

Magic and Mayhem: The More, the Merrier

In Malazan, magic isn’t just a plot device; it’s an ecosystem.

This approach has encouraged a new wave of fantasy literature where magic systems are intricate, well-thought-out, and as vital to the world as air.

Modern fantasy has followed suit, treating magic with the respect and complexity it deserves, rather than just a means for characters to get out of inconvenient plot points.

It’s Not Just About the Journey

Erikson’s series has contributed to shifting the focus from the destination to the journey itself.

Each book in Malazan is its own epic tale, teaching modern fantasy that the path walked by characters is as important as where they end up.

This has led to richer storytelling, where side quests are not mere distractions but integral parts of the narrative tapestry.

“The Malazan Book of the Fallen” has cast a long, imposing shadow over modern fantasy literature.

It’s a series that doesn’t just entertain but challenges and redefines genre boundaries. Erikson didn’t just raise the bar; he threw it into the stratosphere.

Modern fantasy authors now look up (way up) to this standard, crafting worlds and stories that aspire to its level of depth, complexity, and sheer audacious brilliance.

The Malazan series is like a masterclass in fantasy writing: intimidating, enlightening, and utterly indispensable.

What is the Difference Between High Fantasy and Epic Fantasy?

Unravel the differences between high and epic fantasy with examples, exploring their unique elements and stakes.

In the grand, dragon-infested world of fantasy literature, distinguishing between high fantasy and epic fantasy can be as tricky as convincing a dragon to part with its gold.

Both genres whisk readers away to realms of magic, heroism, and the occasional inconveniently-timed apocalypse.

But fear not, intrepid reader! Let’s embark on a quest to untangle these subgenres.

High Fantasy: More Than Just Elvish Linguistics

High fantasy, also known as secondary-world fantasy, takes you to an entirely different world.

Think J.R.R. Tolkien’s “The Lord of the Rings,” where Middle-earth is as real as the overdue bills on your kitchen counter.

This genre features worlds with their own set of rules, races like elves and dwarves (who are notoriously bad at following any rules), and a magic system that often requires a PhD to understand.

High fantasy is like that eccentric uncle who insists on speaking in Klingon; it immerses you completely in its world.

Epic Fantasy: It’s Not Just Big, It’s Epic

Epic fantasy, on the other hand, is characterised by its scale and the stakes involved.

George R.R. Martin’s “A Song of Ice and Fire” series is a prime example. Here, it’s not just a personal quest but the fate of entire kingdoms hanging in the balance, often involving a cast of characters so vast you need a family tree to keep track.

Epic fantasy is like a family reunion; you might not know everyone’s name, but you’re all in it together, usually against a tyrannical, power-hungry relative.

The Blurred Line: Where High Meets Epic

The boundary between high and epic fantasy is as blurred as your vision after reading a Brandon Sanderson novel in one sitting.

Sanderson’s “The Stormlight Archive” series exemplifies this blend.

It’s set in a meticulously crafted world (high fantasy) and revolves around grand, world-altering conflicts (epic fantasy).

It’s like a banquet where every dish is both deliciously exotic and alarmingly large.

The Magic Touch

High fantasy often presents magic as an integral part of the world.

In Terry Pratchett’s “Discworld” series, magic is as common as a rainy day in London.

Epic fantasy, like Robert Jordan’s “The Wheel of Time,” might also feature magic, but the focus is more on the epic battles, political intrigue, and the characters’ journeys, which occasionally involve less magic and more trying not to get stabbed in the back.

The Stakes Are High (And Epic)

In high fantasy, the stakes might be significant but often more personal, like Frodo Baggins’ quest to destroy the One Ring.

In epic fantasy, the stakes are, well, epic.

Think of “The Malazan Book of the Fallen” by Steven Erikson, where the fate of entire civilizations rests on the outcomes of conflicts.

While high fantasy takes you to an entirely different world, epic fantasy tells you a story of monumental scale and stakes in that world.

Both genres offer an escape from reality, much like imagining yourself as a hero with fabulous hair and a sword, rather than someone who can’t even wield a frying pan properly.

Whether you prefer the complete immersion of high fantasy or the grand tapestry of epic fantasy, one thing is certain: in these worlds, anything is possible, except perhaps a straightforward plot.

The Twenty Best Magic Systems in Fantasy

Discover the top twenty coolest magic systems in fantasy literature, from Allomancy in Mistborn to The Force in Star Wars. Join us on a journey of wonder and imagination!

Magic systems in fantasy literature are like the spices in a curry, the kick in your favourite cocktail, or the jam in your doughnut (note to self: must order some doughnuts…and cocktails).

They’re the magical ingredient that makes the world feel truly fantastical.

Here, are some of the coolest magic systems that have graced the pages of fantasy literature.

Allomancy – Mistborn Series by Brandon Sanderson

Allomancy, featured in Brandon Sanderson’s Mistborn series, is a magic system that’s all about balance. The Allomancers ingest metals and ‘burn’ them to gain specific abilities. It’s like swallowing a coin and suddenly being able to jump over buildings. It’s all very scientific, you see.

The One Power – Wheel of Time by Robert Jordan

The One Power in Robert Jordan’s Wheel of Time is divided into male and female halves: Saidin and Saidar. It’s a bit like a magical tug of war, where balance and cooperation are key. Just remember, this one could lead to going mad, so don’t get too carried away.

Naming – The Kingkiller Chronicle by Patrick Rothfuss

In Patrick Rothfuss’s Kingkiller Chronicle, knowing something’s true name gives you power over it. It’s a bit like calling your dog by its full name when it’s been naughty. Except in this case, you could control the wind, fire, or even time itself. Now that’s powerful.

The Skill and The Wit – Farseer Trilogy by Robin Hobb

In Robin Hobb’s Farseer Trilogy, magic comes in two flavours: The Skill and The Wit. The Skill is all about telepathy and compulsion, while The Wit is a deeper, more primal magic that forges bonds with animals. It’s like being a magical Dr. Dolittle.

Lygari – The Broken Empire Series by Mark Lawrence

Lygari in Mark Lawrence’s Broken Empire series is a magic of manipulation. It involves bending reality to one’s will, like convincing the universe that gravity is merely a suggestion. It’s the perfect magic system for anyone who’s ever wanted to argue with physics and win.

Charter Magic – The Old Kingdom Series by Garth Nix

Charter Magic in Garth Nix’s Old Kingdom series involves drawing symbols to create spells. It’s a bit like magical calligraphy, where a beautifully drawn Charter Mark could save your life, or a poorly scribed one could turn you into a frog. So, remember to cross your ‘t’s and dot your ‘i’s!

 The Warrens – Malazan Book of the Fallen by Steven Erikson

The Warrens in Steven Erikson’s Malazan Book of the Fallen are a series of magical realms that mages draw power from. Each Warren is tied to a specific element or concept. It’s like having a magical timeshare, with the added bonus of cosmic power.

Hands of Power – Lightbringer Series by Brent Weeks

The Hands of Power in Brent Weeks’s Lightbringer Series involve turning light into physical substances. Each colour has different properties and uses. It’s like being a magical artist, only instead of painting a rainbow, you’re using one to conquer the world.

Orogeny – The Broken Earth Trilogy by N.K. Jemisin

In N.K. Jemisin’s Broken Earth Trilogy, Orogenes have the ability to manipulate thermal, kinetic, and related forms of energy to quell or create earthquakes, essentially making them living fault lines. This magic system is as much about geology as it is about power, making it a truly ground-breaking addition to the genre.

Glamour – The Glamourist Histories by Mary Robinette Kowal

In the Regency-era Glamourist Histories series by Mary Robinette Kowal, Glamour is a magic system that allows one to create illusions by manipulating strands of the ether. It’s like painting with light and heat, weaving them together to create a masterpiece of deception.

The Grisha Orders – Grishaverse by Leigh Bardugo

Leigh Bardugo’s Grishaverse presents a world where the Grisha, gifted individuals, possess the ability to manipulate matter at its most fundamental levels. Divided into three orders (Corporalki, Etherealki, and Materialki), the magic feels like a blend of science and art, with a dash of military discipline.

Elemental magic – Codex Alera Series by Jim Butcher

In the Codex Alera series by Jim Butcher, citizens can control elemental furies – spirits of earth, air, fire, water, and metal. It’s a captivating blend of Roman history and Pokémon-like creature collection, with a high-stakes twist.

Dust – His Dark Materials by Philip Pullman

In Philip Pullman’s His Dark Materials, Dust isn’t just dirt. It’s a mysterious, elemental particle that is linked to consciousness and can reveal profound truths about the universe. It’s as if quantum physics had a magical, philosophical cousin.

The Lores – The Inheritance Trilogy by N.K. Jemisin

In N.K. Jemisin’s Inheritance Trilogy, godlings and gods can use one of four lores – Sieh (lore of childhood), Zhakkarn (lore of war), Kurue (lore of love), or Nahadoth (lore of chaos and change) to manipulate reality. It’s an epic, divine twist on the concept of ‘knowledge is power’.

Sympathy – The Kingkiller Chronicle by Patrick Rothfuss

Another magic system from The Kingkiller Chronicle is Sympathy, a scientific, almost mathematical system of magic. It involves creating a sympathetic link between two objects so that what happens to one happens to the other. It’s like the most complex, magical version of the domino effect you can imagine.

Thaumaturgy – The Craft Sequence by Max Gladstone

In Max Gladstone’s Craft Sequence, Thaumaturgy is a contractual magic powered by starlight and gods. Its practitioners, known as Craftsmen and Craftswomen, can manipulate energy, matter, time, space, and even souls—often via legalese. It’s as if a law degree came with a side order of reality-bending power.

The Discipline – Sword of Truth by Terry Goodkind

In Terry Goodkind’s Sword of Truth series, the Discipline isn’t just about self-control. It’s a state of mind that allows one to access and use Additive and Subtractive Magic. It’s like if meditation could unlock the ability to manipulate life, death, and everything in between.

The Four Disciplines – The Inheritance Cycle by Christopher Paolini

Next, we have the Four Disciplines from The Inheritance Cycle by Christopher Paolini. These involve the control of magic via the ancient language, the ability to transform matter, the ability to store energy in gems, and the power to enter and manipulate the minds of others. It’s a magical buffet that covers all the bases from mind control to energy manipulation.

The Deathly Hallows – Harry Potter Series by J.K. Rowling

There’s more to the Harry Potter series than waving wands and shouting Latin phrases. The Deathly Hallows, a trio of powerful magical artefacts, are a mere legend to most, but to others, they’re the ultimate magical upgrade. Cloak of invisibility, anyone?

The Force – Star Wars by George Lucas

Yes, Star Wars counts as fantasy literature. The Force, that mystical energy field that gives Jedi their power, is an iconic magic system. It’s essentially telekinesis, mind control, and precognition rolled into one. Use it wisely, young Padawan.

And there you have it – twenty of the coolest magic systems in fantasy literature.

Whether you’re a burgeoning wizard, a keen reader, or just appreciate a good magic system, we’ve got you covered.

After all, who needs reality when you can have magic?

Out now: The Fall of Wolfsbane

When the Ostreich Empire shatters his world and enslaves his people, Ragnar Wolfsbane vows to fight back.

Thrust into a dangerous game of imperial intrigue, Ragnar must learn to navigate a world of forbidden magic and hidden agendas.

But as the true power of ravenglass emerges, Ragnar’s choices could lead to salvation or ruin for those he holds dear.

Immerse yourself in a vivid fantasy realm where the lines between hero and villain blur.

Will Ragnar rise to become the leader his clan needs, or will the Empire’s machinations crush his resolve?

Find out in The Fall of Wolfsbane, a character-driven high fantasy novel.

Warhammer 40,000: An Influential Force in Modern Fantasy Literature

Discover the profound impact of Warhammer 40,000 on modern fantasy literature. From its dark setting and intricate world-building to its influence on grimdark sub-genre, explore the lasting legacy of this iconic science fiction franchise.

Warhammer 40,000, often referred to as just 40k, is a tabletop wargame and science fiction franchise created by Games Workshop in the 1980s.

Since its inception, it has grown into a massive and sprawling universe with a dedicated following of fans and hobbyists. However, beyond its reach in the gaming world, Warhammer 40k has also left a lasting impact on modern fantasy literature.

One of the key elements that sets 40k apart from other science fiction and fantasy franchises is its dark and grim setting.

The universe of 40k is brutal and dystopian. It’s a universe where humanity is constantly threatened by a multitude of alien races, internal conflicts, and the machinations of Chaos.

This bleakness and sense of hopelessness has been a major influence on many writers in the fantasy genre, particularly those writing in the grimdark sub-genre.

A hallmark of 40k is its rich and detailed world-building and expansive history and lore which has been developed over the course of decades. This has inspired many writers to adopt a similar approach in their own works, creating fully realized and intricate fantasy worlds that rival those of 40k.

The intricate and complex political structures in 40k, such as the Imperium of Man and the various factions within it, have influenced the way many writers depict power dynamics and factions in their own works.

This can be seen in the way that many fantasy novels now feature multiple, often conflicting entities vying for control and power, much like in 40k. There are no obvious good guys and bad guys—every faction is corrupt in its own way.

The success and popularity of 40k has also opened the door for other similar franchises and series, such as the Malazan Book of the Fallen series by Steven Erikson, which draws heavily from 40k’s themes and ideas. This has led to the rise of a new sub-genre of fantasy that is characterized by dark, grim worlds, complex politics, and intricate world-building, much like 40k.

It’s fair to say that Warhammer 40,000 has had a profound impact on modern fantasy literature that will no doubt expand in the years to come. From its dark world-building, to its intricate political structures, it has inspired countless writers and has left a lasting legacy in the fantasy genre.

Whether you are a fan of the franchise or not, it cannot be denied that Warhammer 40,000 has made a significant contribution to modern fantasy literature.

If you love dark fantasy, you can get the novel Birth of Assassins for freea as part of the Ravenglass Universe starter library.