From Middle-Earth to Roshar: Tracing the Evolution of Epic Fantasy

Explore the evolution of epic fantasy from Tolkien’s foundational works to today’s expansive sagas, tracing key authors, series, tropes, and innovations that have shaped the growth of the beloved fantasy genre.

Today, we’ll embark on a journey through the annals of epic fantasy, traversing the vast landscapes of imagination.
From the legendary works of J.R.R. Tolkien to the sweeping sagas of Brandon Sanderson, we shall explore the evolution of this beloved genre.
So, grab your walking stick, saddle your trusty steed, and let us begin the adventure.

Standing on Tolkien’s shoulders

In the beginning, there was Tolkien. And Tolkien said, “Let there be Middle-earth!”
And lo, Middle-earth was born, replete with hobbits, elves, dwarves, and a fearsome Dark Lord.
Tolkien’s monumental work, The Lord of the Rings, set the stage for all the epic fantasy that would follow.
It was a tale of heroic deeds, grand quests, and a world so rich in detail, you’d think he’d been there himself.
But Tolkien’s mastery of world-building and language was not without its consequences.
For many years, the epic fantasy genre languished in his mighty shadow, with countless would-be wordsmiths attempting to recreate the magic of Middle-earth.
Some reached for the stars, while others, fell rather short of the mark.
But a new generation of authors emerged, each bringing their own unique flavour to the table.

The Wardrobe Opens with C.S. Lewis’ The Chronicles of Narnia

In the wake of Middle-earth’s creation by J.R.R. Tolkien, another towering figure in fantasy literature offered readers an invitation to a different kind of epic journey.
C.S. Lewis, a close friend and contemporary of Tolkien, crafted a world of magic and adventure accessible through an ordinary wardrobe in his iconic series, The Chronicles of Narnia.
While Tolkien endeavoured to craft an detailed, adult-oriented mythology, Lewis’ Narnia aimed to capture the imaginations of children.
The Chronicles of Narnia, beginning with “The Lion, the Witch, and the Wardrobe,” introduced readers to a realm where animals talk, witches reign, and battles between good and evil are fought.
One of the distinguishing elements of Lewis’ series is the blend of Christian allegory with elements of Greek, Roman, and Norse mythologies, as well as traditional British and Irish fairy tales.
Aslan, the lion, is a figure of nobility and sacrifice, whose story arc draws heavily on Christian narratives, while other characters and plot elements borrow from a wide array of mythologies. This synthesis creates a world that is both familiar and fantastical, allowing for complex moral and philosophical explorations within an accessible, adventure-filled narrative.
The Chronicles of Narnia demonstrated that epic fantasy could be made accessible and enjoyable to younger readers while still engaging with complex themes and moral questions.

Envisioning the Far Future with Jack Vance’s The Dying Earth

Stretching the temporal dimensions of epic fantasy to their limits, Jack Vance’s The Dying Earth presents a richly detailed world set so far in the future that it teeters on the brink of entropy.
First published in 1950, this collection of loosely connected stories takes place in a time when the sun is nearing the end of its lifespan, casting a perpetual twilight upon an Earth populated by strange creatures and remnants of advanced, forgotten civilisations.
The Dying Earth features vivid world-building, characterised by a mix of fantasy and science fiction elements.
Vance’s far-future Earth is both a playground of advanced technology and a cradle of arcane magics, blurring the line between the two.
His prose is marked by a distinctive, ornate style that lends a sense of antiquity and melancholic beauty to the tales.
Inventive and filled with eccentric characters, Vance’s series was among the first to combine elements of science fiction and fantasy in a single narrative.
Its dystopian portrayal of a dying world and advanced society in decline introduced darker, more complex themes to the genre.
The series also stands out for its influence on magic systems in fantasy literature, with its concept of ‘memorised spells’ having been adapted by several subsequent works and role-playing games.
Jack Vance’s The Dying Earth represents an important milestone in the evolution of epic fantasy.
By envisioning a world so far removed from our present or historical past, Vance expanded the genre’s temporal boundaries and demonstrated the potential of blending speculative genres to create rich, unique worlds.
His influence can be felt in countless later works that blend magic and science, and in those that take place in far-flung futures.

Discovering The Wizard of Earthsea

Published in the late 1960s, Le Guin’s Earthsea Cycle was groundbreaking, blending elements of high fantasy, coming-of-age narrative, and philosophical exploration.
Set in the archipelago of Earthsea, the story follows Ged, a young boy with innate magical talent.
Le Guin’s Earthsea diverges from many fantasy realms by not focusing on grand battles and quests, but rather the inward journey of its protagonist.
Ged’s struggles with his own pride and fear provide a powerful exploration of self-discovery and personal growth.
Le Guin’s approach to magic is also worth noting. In Earthsea, magic is based on the idea of balance and understanding the true nature of things, primarily through their ‘true names’. This concept added a layer of depth and spirituality to the genre, reinforcing the idea that power comes with responsibility and often, personal cost.
The Wizard of Earthsea’s focus on personal growth and introspection, along with its nuanced treatment of magic, were key milestones in the evolution of epic fantasy.
Le Guin’s contribution showed that the genre was capable of tackling deep philosophical ideas and themes of personal identity, sowing seeds that would come to fruition in the works of future generations of fantasy authors.

Navigating Frank Herbert’s Dune

Frank Herbert’s Dune, while often categorised as science fiction, has had a profound influence on the epic fantasy genre.
Its detailed world-building, complex political machinations, and exploration of ecology and religion have resonated deeply within the realms of fantasy literature.
Dune unfolds on the desert planet Arrakis, the sole source of the universe’s most precious substance, the spice melange.
The tale follows young Paul Atreides, who navigates a deadly web of political intrigue and warfare as he comes to terms with his destiny.
Dune’s depth of world-building is striking. Herbert creates a universe rich in politics, religion, and ecology, detailing the interactions between various factions vying for control over the spice. This vastness and depth of world-building has become a hallmark of many epic fantasy narratives.
Furthermore, the narrative delves into philosophy and the human condition, exploring themes of power, religion, and ecological stewardship. This blending of speculative fiction with complex thematic exploration is a facet that Dune shares with epic fantasy.
Dune’s enduring legacy lies in its intricate narrative structure and the depths of its thematic exploration, which have become staples in the epic fantasy genre.
It is a benchmark in speculative fiction, illustrating the genre’s potential for depth and complexity. Dune’s influence in the realm of epic fantasy is undeniable, with its contributions helping to shape the genre into its current form.

Soaring with Anne McCaffrey’s Dragonflight

Anne McCaffrey’s Dragonflight, the first book in the Dragonriders of Pern series, is a groundbreaking work that blurs the lines between science fiction and fantasy, making a lasting impact on the landscape of epic fantasy.
Dragonflight introduces readers to the world of Pern, a colonised planet where the inhabitants have bio-engineered dragons to combat an alien spore, called Thread, that periodically rains down from the sky.
McCaffrey’s world is one where traditional fantasy elements, such as dragons and telepathy, meld with science fiction concepts, including space travel and genetic manipulation.
The narrative centres around Lessa, a young woman who forms a psychic bond with the dragon queen Ramoth, becoming a key player in Pern’s survival against the Thread.
McCaffrey’s use of a strong, complex female protagonist, a rarity in the genre at the time of the book’s publication, has had a lasting impact on epic fantasy, paving the way for increased gender diversity in the genre.
Dragonflight’s blend of science fiction and fantasy elements marked a departure from traditional epic fantasy tropes, expanding the genre’s boundaries. McCaffrey’s distinctive fusion of genres, combined with her focus on character-driven narrative, opened new avenues for thematic and narrative exploration within epic fantasy.

Unsheathing The Sword of Shannara

Making its debut in the mid-1970s, The Sword of Shannara by Terry Brooks played a pivotal role in the evolution of epic fantasy.
It stands as one of the first successful high fantasy novels published after the monumental works of Tolkien, proving to the publishing world that readers were eager for more epic fantasy tales.
Set in the Four Lands, a post-apocalyptic world brimming with magic, Brooks’ saga follows the half-elf Shea Ohmsford in his quest to wield the powerful Sword of Shannara against the malevolent Warlock Lord.
The world of Shannara showcases a richly diverse cast of races including dwarves, gnomes, and trolls, as well as a unique magical system.
While Brooks’ saga has drawn criticism for its perceived similarities to Tolkien’s work, it nevertheless helped to lay the foundation for modern epic fantasy.
His storytelling, filled with grand quests, magical artifacts, and diverse characters, helped establish key tropes of the genre.
The Sword of Shannara’s widespread popularity played a significant role in demonstrating the commercial viability of epic fantasy. This not only helped spawn a decades-long series of Shannara books but also paved the way for other epic fantasy authors.

Shattering Realities with Roger Zelazny’s Chronicles of Amber

In the 1970s, epic fantasy was given another twist, courtesy of Roger Zelazny’s Chronicles of Amber.
Zelazny’s work blurred the boundaries between fantasy and science fiction, weaving a tale of intra-dimensional politics and metaphysical exploration that was as philosophical as it was thrilling.
The Chronicles of Amber centre on Corwin, a member of the royal family of Amber, the one true world of which all others, including our Earth, are but mere shadows.
The concept of infinite parallel worlds, each a variation of Amber, offered an innovative take on world-building. Rather than crafting a single, detailed setting, Zelazny created a multiverse teeming with possibilities.
Zelazny’s Amber series features a sophisticated narrative, characterised by non-linear storytelling, unreliable narrators, and an elegant, allusive prose style that draws heavily from mythology and poetry.
His work, while replete with action and intrigue, also delves into philosophical and metaphysical themes, pushing the boundaries of what was traditionally expected from fantasy literature.
The Chronicles of Amber’s integration of fantasy, science fiction, and philosophical musings represented a significant shift in the genre, opening the door for later works that would further blur genre boundaries and deepen the thematic complexity of fantasy literature.

Embracing Complexity with Stephen Donaldson’s Thomas Covenant Series

In a daring departure from traditional heroics of epic fantasy, Stephen Donaldson introduced a profoundly flawed protagonist in his Chronicles of Thomas Covenant, the Unbeliever series.
Launched in 1977 with “Lord Foul’s Bane,” the series was revolutionary, as it grappled with complex psychological and ethical dilemmas through its eponymous character, Thomas Covenant.
Covenant is an antihero who is thrust into a magical realm known as The Land while suffering from a severe crisis of disbelief, exacerbated by his real-world diagnosis of leprosy. The series is marked by Covenant’s struggle to accept the reality of The Land, whilst grappling with his sense of morality and the burden of power.
Donaldson’s works are recognised for their exploration of the human condition, introspection, and the moral implications of power. They are characterised by their dense, literary style and philosophical underpinnings, offering a stark contrast to the straightforward heroism often found in the genre.
The series demonstrated that epic fantasy could delve deep into complex emotional and psychological landscapes. By focusing on an antihero, Donaldson underscored that fantasy characters could be deeply flawed and conflicted, opening the door for more nuanced character development in the genre.
The series challenged the notion of escapism often associated with fantasy literature, instead confronting readers with harsh realities and moral complexities. This move toward greater complexity and realism has significantly influenced subsequent authors, making the series a landmark in the evolution of epic fantasy.

Exploring Interdimensional Conflict

Adding a new dimension to epic fantasy, literally and figuratively, Raymond E. Feist’s Riftwar Saga begins with “Magician,” a novel that ushered readers into the twin worlds of Midkemia and Kelewan.
The saga, beginning in the early 1980s, brought a fresh take to the genre, blending traditional fantasy elements with ideas borrowed from science fiction, such as interdimensional travel and alien cultures.
Feist’s narrative focuses on an epic conflict, known as the Riftwar, between the inhabitants of Midkemia and Kelewan, brought on by a rift in space-time.
Over the course of the saga, readers are treated to intricate plotlines and a vast cast of characters, encompassing everything from humble apprentices to powerful sorcerers, from human thieves to alien invaders.
Feist’s work stands out for its fusion of epic and personal narratives.
While the Riftwar provides a backdrop of grandeur and spectacle, the saga’s heart lies in its focus on characters’ growth and relationships, lending a personal dimension to the interdimensional conflict.
Feist’s Riftwar Saga offered a unique blend of elements, taking the best of epic fantasy—grand scale, intricate world-building, a large cast of characters—and blending it with the alien worlds and interdimensional concepts more common in science fiction.
This cross-genre pollination, combined with the series’ emphasis on character development, played a substantial role in shaping the direction of modern epic fantasy.

Dungeons & Dragons

While our journey has primarily focused on literary works, it would be remiss not to acknowledge the influence of the iconic tabletop role-playing game, Dungeons & Dragons (D&D), on the evolution of epic fantasy.
Devised by Gary Gygax and Dave Arneson, D&D broke new ground in the world of gaming and storytelling, inviting players to step into the shoes of adventurers in a multitude of fantastical settings.
It established a framework of rules, races, classes, and magic systems that has since become synonymous with fantasy role-playing games.
The game encourages collaborative storytelling, as players navigate through adventures, or ‘campaigns,’ guided by a Dungeon Master.
This approach blends elements of improvisational theatre, narrative storytelling, and strategic gameplay into a singular experience.
In this way, D&D mirrors the richness of epic fantasy literature, offering characters, plots, and worlds that can be as complex and captivating as any novel.
D&D has not only inspired numerous fantasy authors but has also led to its own successful line of novels, such as the Dragonlance and Forgotten Realms series (more on those in a moment).
The game’s influence extends beyond the realm of literature and gaming, impacting broader pop culture and reinforcing the enduring appeal of the fantasy genre.
Dungeons & Dragons’ influence on the evolution of epic fantasy cannot be overstated. It has influenced countless authors, and spawned its own rich literary tradition, solidifying its place in the annals of epic fantasy.

Rolling the Dice with Dragonlance

The Dragonlance series, initiated by Margaret Weis and Tracy Hickman, holds a unique place in the evolution of epic fantasy.
Born out of Dungeons & Dragons game sessions, the series merged the realms of tabletop gaming and fantasy literature, introducing a new level of collaborative storytelling and character development to the genre.
Set in the world of Krynn, the Dragonlance series brought the high-stakes adventure and camaraderie of role-playing games to the page.
The initial Chronicles Trilogy starts with “Dragons of Autumn Twilight,” launching readers into a tale of friendship, treachery, and epic battles, populated with a diverse cast of characters, each with their own distinctive traits and arcs.
Dragonlance’s world-building is characterised by a blend of classic fantasy elements with original creations, such as the different types of dragons, the orders of knighthood, and the various races inhabiting Krynn. The pantheon of gods and the magic system in Dragonlance are also tied closely to the Dungeons & Dragons mechanics, creating a familiar landscape for fans of the game while extending the narrative possibilities.
The series’ emphasis on character relationships and development, its exploration of moral themes, and the infusion of humour and camaraderie set it apart.
The characters of Dragonlance, from the heroic Tanis Half-Elven to the enigmatic Raistlin Majere, resonate with readers, often because of their flaws and inner conflicts rather than their heroic deeds.
The Dragonlance series, with its roots in Dungeons & Dragons, not only transformed the epic fantasy landscape but also highlighted the potential for role-playing games to inspire engaging and complex narratives.

Into the Depths with Forgotten Realms

Another cornerstone in the realm of fantasy literature rooted in the fertile ground of Dungeons & Dragons is the Forgotten Realms series.
This franchise, with dozens of authors contributing over the years, has expanded into a vast literary universe that showcases the storytelling possibilities of shared-world settings.
The most iconic subset of the Forgotten Realms series is R.A. Salvatore’s books featuring the drow, or dark elf, Drizzt
Do’Urden. Drizzt, with his moral complexity, deep sense of honour, and struggle against his people’s cruel reputation, quickly captured readers’ imaginations, making him one of the most beloved characters in all of epic fantasy.
Set within the sprawling world of Faerûn, the Forgotten Realms stories encompass a broad range of settings and characters.
The vastness of this shared world allows authors to delve into a myriad of stories, from high-stakes epic quests to smaller, more personal narratives, all against a richly imagined backdrop.
The Forgotten Realms series, particularly through iconic characters like Drizzt Do’Urden, underscores the genre’s ability to delve into the internal conflicts of individuals as much as external epic quests, offering a nuanced perspective on heroism and morality within the larger context of a shared universe.

Unraveling the Pawn of Prophecy

Continuing the trend of epic fantasy in the 1980s, David Eddings’ The Belgariad series, beginning with Pawn of Prophecy, brought a refreshing character-centric approach to the genre.
Eddings constructed a richly detailed world filled with diverse cultures, a pantheon of gods, and prophecies that entwine fate and free will.
The Pawn of Prophecy introduces us to Garion, an unassuming farm boy, who is catapulted into an epic quest to fulfill a grand prophecy.
Eddings’ focus on character development and interactions, particularly in the banter among Garion’s traveling companions, set a new standard for character dynamics within the genre.
Eddings’ approach to magic is also notable. In his world, sorcery is rooted in the Will and the Word, where a person’s will, when voiced, can influence the world. This concept adds an intellectual aspect to his magic system, tying it closely with the characters’ emotional states and mental discipline.
The Belgariad series, with its blend of rich world-building, engaging characters, and thought-provoking prophecies, has made a lasting impact on epic fantasy, with several modern author citing at as the series that made them want to write their own epic fantasy.
David Eddings demonstrated that at the heart of epic fantasy can be deeply human stories, where the characters and their relationships can be as compelling as the grandest of quests.

Unfolding Gene Wolfe’s The Book of the New Sun

Gene Wolfe’s The Book of the New Sun, a four-volume science fantasy epic, marks a significant departure from conventional epic fantasy narratives.
Its fusion of science fiction and fantasy, coupled with a complex, layered narrative, has profoundly influenced the genre.
The series is set in a far future Earth, now referred to as Urth, a dying world governed by a decaying society that has forgotten its technologically advanced past.
The narrative is presented as a memoir of Severian, a journeyman torturer who is exiled for the crime of showing mercy.
Wolfe’s work challenges the conventions of the genre, not just through its setting and narrative structure, but also through its complex use of language and its exploration of philosophical and theological themes.
The narrative is rife with allusions, allegory, and symbolism, which add multiple layers of meaning, making each rereading a new experience.
The Book of the New Sun also stands out for its unreliable narrator, Severian, whose flawed recollections add another layer of complexity to the narrative. This technique has influenced many contemporary fantasy authors, showcasing the narrative potential that lies in the unreliable perspective.
The Book of the New Sun is a landmark in the evolution of epic fantasy, broadening the genre’s thematic and narrative horizons.

Entering The Dark Tower: The Gunslinger

When you think of Stephen King, the genre that first comes to mind is likely horror, not epic fantasy.
Yet with The Dark Tower series, starting with The Gunslinger, King successfully merges these genres, producing a unique blend of epic fantasy, horror, western, and science fiction elements that defies easy categorization.
The series follows the journey of Roland Deschain, the last Gunslinger, in his relentless pursuit of the enigmatic Man in Black and the quest for the Dark Tower.
The Dark Tower itself, the nexus of all universes, is a compelling symbol of the intersection between order, chaos, and the protagonist’s obsession.
King’s complex narrative blends the mundane with the fantastical, intertwining parallel worlds, multiple timelines, and a medley of characters each uniquely flawed yet endearing.
The inclusion of elements from his other novels lends an additional layer of complexity to the series, effectively turning it into a meta-textual journey through King’s literary universe.
With The Gunslinger, King successfully integrated elements of American Westerns—the lone gunslinger, the arid desert, the pursuit of a formidable enemy—into the epic fantasy genre, presenting readers with a unique take on the hero’s journey.
The Dark Tower series demonstrates the flexibility of epic fantasy, highlighting its potential to borrow from and blend with other genres, further expanding its imaginative boundaries.

The Colourful Chaos of Discworld

Meanwhile, Terry Pratchett was busy turning the epic fantasy genre on its head with his satirical and whimsical Discworld series.
Set on a flat world balanced on the backs of four elephants riding a gigantic turtle swimming through space, Discworld is a testament to the limitless bounds of the genre.
Pratchett’s work played with tropes and clichés, using humour, satire, and wit to present deep philosophical and social commentaries.
The diversity of his characters, from sentient luggage to witches and city watchmen, created a universe as colourful and chaotic as our own.
By not taking itself too seriously, Discworld opened up a new path for the genre, one that allowed for laughter and profundity in equal measure.
Pratchett’s contribution demonstrated that epic fantasy could be light-hearted yet thoughtful, pushing the boundaries of the genre in unexpected and delightful ways.

Returning to Roots with Tad Williams’ Memory, Sorrow, and Thorn Trilogy

As epic fantasy continued to evolve, Tad Williams’ Memory, Sorrow, and Thorn trilogy returned to the genre’s roots while simultaneously pushing it towards new horizons.
Launched with “The Dragonbone Chair,” the trilogy is lauded for its revival of traditional fantasy motifs, skillfully reimagined within a complex narrative and thematic framework.
Set in the realm of Osten Ard, Williams’ series explores the fallout of a historic war between humans and the immortal Sithi.
The trilogy centres around Simon, a young kitchen boy, who is catapulted into an epic quest replete with magic swords, ancient prophecies, and warring factions.
While Memory, Sorrow, and Thorn employs traditional epic fantasy tropes, Williams breathes new life into these conventions.
His characters are complex and well-drawn, with Simon’s journey from kitchen boy to hero unfolding in a realistic and compelling manner.
Williams also delves into the complexities of power, history, and memory, infusing the series with a depth that transcends typical fantasy narratives.
Perhaps the most lasting impact of Memory, Sorrow, and Thorn, however, has been its influence on subsequent fantasy authors.
George R.R. Martin, in particular, has cited the trilogy as an inspiration for his A Song of Ice and Fire series, praising Williams for showing that epic fantasy could offer both the wonder of the imaginary and the dissection of human nature.

Spinning Robert Jordan’s Wheel of Time

Robert Jordan’s Wheel of Time series is a cornerstone in the landscape of epic fantasy, known for its enormous scope and intricate detail.
Comprising 14 books, it is a sprawling saga set in a world that might be a far-future Earth, reshaping the genre with its depth and complexity.
The series explores the cyclical nature of time through its protagonist, Rand al’Thor, the reincarnation of a powerful figure destined to fight the Dark One.
Jordan’s work stands out for its enormous cast of characters, each contributing to the elaborate tapestry of a world teetering on the brink of chaos.
The magic system in the Wheel of Time, based on the male-female duality of the True Source, is a masterful blend of eastern philosophy and western mysticism.
This gender-based magic system contributes to the series’ exploration of gender dynamics, lending an interesting dimension to the narrative.
Jordan’s world-building is astonishingly detailed. His societies are steeply stratified and feature distinct cultures, languages, and histories, making the world feel incredibly real and lived-in.
He also masterfully interweaves political maneuvering, large-scale battles, and deeply personal character arcs, creating a rich, textured narrative. It is a testament to the genre’s capacity for grandeur and depth.

Exploring Historical Reflections

Known for his meticulous and evocative historical fantasy, Guy Gavriel Kay took a poetic leap with “A Song for Arbonne”.
Published in 1992, the novel is set in a world inspired by the rich culture and turbulent history of the medieval Occitan region, now modern-day southern France.
“A Song for Arbonne” offers readers a world of courtly love, bitter rivalries, and intricate political machinations, a backdrop against which Kay explores themes of love, honour, and the brutal cost of war.
His characters, from the honour-bound Blaise to the fiercely independent troubadour, Lisseut, are drawn with a level of depth and complexity that elevates them beyond mere reflections of their historical counterparts.
Kay’s approach to historical fantasy is unique in the way he infuses his world-building with a strong sense of real-world history.
While he reimagines historical events and cultures, he does so with such finesse and depth of understanding that the resulting world feels as vibrant and real as any true historical setting.
“A Song for Arbonne” is a prime example of how historical fiction and epic fantasy can meld together, creating a subgenre that offers the best of both worlds.
The novel stands as a testament to Kay’s skill as a storyteller, demonstrating the potential of epic fantasy to delve deep into human history and experience. This work has undeniably influenced future authors who weave historical tapestries into their fantastical worlds.

Braving Westeros

A Song of Ice and Fire by George R.R. Martin has indisputably reshaped the landscape of epic fantasy.
Set in the continents of Westeros and Essos, the series is best known for its intricate character webs, political intrigue, and a disregard for protecting its key characters.
The narrative, told from multiple points of view, explores the power struggles among noble houses vying for the Iron Throne.
This multi-perspective storytelling gives readers a comprehensive look into the complex, often morally ambiguous world Martin has created.
His characters, whether heroes or villains, are deeply flawed and multifaceted, challenging the traditional binaries of good and evil found in many epic fantasies.
Martin’s world-building is meticulous. From the harsh winters of the North to the sprawling desert lands of Dorne, every setting is imbued with a distinctive culture, politics, and history.
The series’ nuanced exploration of power, war, and societal structures sets it apart, making it a pioneer in ‘grimdark’ fantasy.
However, Martin’s most significant contribution is arguably his willingness to subvert reader expectations by killing off key characters.
This disregard for narrative safety adds a level of unpredictability, creating a palpable sense of danger and tension throughout the series.

Through the Eyes of the Farseer

Following this period of increasingly expansive and intricate world-building, a new chapter in the evolution of epic fantasy was heralded by the arrival of Robin Hobb and her Farseer Trilogy.
Hobb took a different approach, bringing the reader down from the soaring heights of cosmic struggle and grandeur to focus on a single character’s perspective—FitzChivalry Farseer, a royal bastard trained as an assassin.
Hobb’s mastery of character development and emotional depth added a new dimension to the genre.
Her world-building, while no less rich or detailed, was presented more subtly, woven into the very fabric of Fitz’s life and experiences.
She also introduced a unique magic system, where abilities range from animal telepathy (the Wit) to empathetic manipulation (the Skill).
She showed that epic fantasy need not be all about grand conflicts and large casts, but can also be deeply personal and emotional, delivering epic scope through the lens of a single character’s experience.

Unveiling the Malazan Enigma

In the evolution of epic fantasy, Steven Erikson’s formidable Malazan Book of the Fallen series stands out.
Erikson plunged readers into the deep end of a labyrinthine world, mirroring the complexity of real-life archaeology and anthropology.
Spanning continents, timeframes, and dimensions, Erikson’s ten-volume epic navigates through a vast sea of races, ancient history, a uniquely intricate magic system called ‘Warrens’, and an array of gods who meddle in mortal affairs.
But the grandeur of the Malazan world does not overshadow its exploration of philosophical and human themes.
Erikson digs deep into topics like compassion, mortality, and the cyclic nature of history, using the Malazan universe as his canvas. His approach to storytelling, a jigsaw of perspectives and non-linear narratives, offers a multifaceted exploration of these themes.
The Malazan Book of the Fallen, with its dense complexity and intellectual depth, stretched the boundaries of epic fantasy.
It proved that the genre can engage the intellect while providing entertainment, and redefined expectations for world-building and narrative depth.

Exploring Parallel Worlds in Philip Pullman’s His Dark Materials

Philip Pullman’s His Dark Materials trilogy, beginning with “Northern Lights,” introduced a level of philosophical and theological depth to epic fantasy that was groundbreaking at the time of its publication.
Set across parallel universes, including one resembling our own, the series follows Lyra Belacqua and Will Parry as they navigate complex universes teeming with witches, armoured bears, and daemons—external representations of a person’s inner self.
What sets His Dark Materials apart is its ambitious tackling of profound philosophical and theological questions.
The series deftly explores themes of free will, the nature of consciousness, and the criticism of organised religion.
This thematic richness, combined with Pullman’s brilliant storytelling, brings an intellectual heft to the genre.
Pullman’s creation of daemons—external manifestations of a person’s soul in the form of animal companions—is a unique contribution to epic fantasy, providing a strikingly original mechanism to explore characters’ inner lives.
Furthermore, the series’ protagonist, Lyra, is a complex and engaging female character whose narrative is not defined by a romantic storyline, a relative rarity in the genre. Pullman’s focus on a strong, independent young female lead has had a lasting impact on epic fantasy, paving the way for more such empowering characters.

Flying High with Eragon

Christopher Paolini’s Eragon, the inaugural novel in the Inheritance Cycle, brought a youthful perspective to the epic fantasy genre.
Written when Paolini was just a teenager, the series resonated with a younger audience, carving out a place for adolescent voices in the realm of epic fantasy.
Set in the world of Alagaësia, Eragon follows the journey of its titular character, a young farm boy, whose life takes an adventurous turn when he discovers a mysterious blue stone that turns out to be a dragon egg.
The story combines classic elements of epic fantasy, such as dragons, magic, and a grand quest, with a coming-of-age narrative that speaks directly to younger readers.
The world-building in Eragon is expansive and immersive, featuring a host of races, languages, and cultures.
Despite its traditional epic fantasy backdrop, the series manages to deliver a fresh take by focusing on the protagonist’s personal growth and the moral complexities he grapples with as he navigates his journey.
Perhaps the most significant contribution of Eragon to the evolution of epic fantasy lies in its appeal to a younger audience. Paolini’s series helped to bridge the gap between children’s fantasy and adult epic fantasy, thereby expanding the readership of the genre.

Uncovering The Lies of Locke Lamora

, the first book in the Gentleman Bastard series, is a high-octane adventure that blends elements of epic fantasy with crime caper.
This novel shines a light on the seedier side of fantasy, providing a refreshing contrast to stories of royal lineage and world-saving quests.
The narrative introduces Locke Lamora, an orphan turned con artist leading a band of thieves known as the ‘Gentleman Bastards.’
In the city-state of Camorr, a place with Venetian-like canals and Elderglass towers, they execute elaborate scams targeting the city’s rich nobility.
Lynch’s world-building is rich and immersive, portraying Camorr as a city teeming with political intrigue, gang warfare, and ancient secrets.
The magic, while not as prevalent as in other fantasy novels, lurks in the background, adding an air of mystery and menace.
What truly sets this novel apart is its focus on clever, high-stakes cons, and the deep camaraderie among the ‘Gentleman Bastards.’
Lynch presents an intriguing and gritty look at the lives of thieves, highlighting their ingenuity and resilience in a world filled with danger.

Unraveling Patrick Rothfuss’s Kingkiller Chronicles

Patrick Rothfuss’s Kingkiller Chronicles, beginning with “The Name of the Wind,” signify a distinctive approach to epic fantasy, combining traditional tropes with a deep dive into the psyche of its protagonist, Kvothe.
The series unravels as a first-person narrative, with an older Kvothe recounting his life story to the Chronicler over three days. This framework lends a uniquely introspective slant to the narrative, delving into the character’s motivations, feelings, and innermost thoughts in a manner seldom seen in epic fantasy.
Rothfuss’s world-building is both comprehensive and captivating, encompassing a magic system rooted in scientific principles, an array of diverse cultures, and a richly detailed history. The inclusion of songs, poems, and stories within the larger narrative creates a deeply immersive world, harking back to the oral tradition of storytelling.
However, the series distinguishes itself through its focus on the personal journey of Kvothe.
While most epic fantasies revolve around large-scale events and their implications, the Kingkiller Chronicles zeroes in on Kvothe’s life, from his days as a troupe performer to his time at the University stud/headying magic.
This character-driven narrative creates a powerful sense of intimacy, making Kvothe’s triumphs and tribulations profoundly relatable.

Stepping into The Way of Shadows

Brent Weeks’ The Way of Shadows, the first installment in the Night Angel trilogy, is an exhilarating foray into the dark underbelly of a world where assassins, or “wetboys,” wield magic.
The novel features a high-stakes tale of survival and transformation, delving into themes of power, sacrifice, and the moral complexities of vengeance.
The protagonist, Azoth, is a guild rat, struggling for survival in the slums, who apprentices himself to Durzo Blint, the realm’s most feared assassin.
His transformation into Kylar Stern, a professional killer, challenges the narrative conventions of the hero’s journey, exploring the harsh realities and moral ambiguities that come with his profession.
Weeks’ world-building is striking in its grit and complexity, with a magical system that is both mystical and cruel. The magic, termed Talent, is intertwined with the profession of wetboys, who employ it not just for killing, but also for stealth, healing, and even immortality.
The Way of Shadows blends elements of epic fantasy with a dark, almost noir-like atmosphere, resulting in a distinctly grim and captivating narrative.
Its focus on a morally gray protagonist, intricate magic system, and the exploration of sacrifice and survival broadens the horizons of epic fantasy.
Weeks’ series signifies the genre’s capacity for darkness and introspection, and the continuing exploration of its ethical boundaries.

Reframing Morality with Joe Abercrombie’s First Law Trilogy

Entering the scene in the mid-2000s, Joe Abercrombie’s First Law Trilogy cast a gritty, grey-tinted lens on the epic fantasy genre.
Known for its grim realism, moral ambiguity, and raw characterisation, Abercrombie’s series marked a significant departure from the genre’s traditional ‘good versus evil’ narrative.
The series, beginning with “The Blade Itself,” introduces us to a range of deeply flawed, complex characters, from a barbarian warrior to a crippled torturer.
Abercrombie’s world is not one of clear-cut heroes and villains but a murky realm where characters wrestle with their own vices, prejudices, and questionable morality.
Abercrombie’s works stand out for their harsh realism and biting wit.
He handles violence with unflinching honesty, emphasising its brutality and consequences.
His knack for subverting tropes and expectations has made the First Law Trilogy a standard-bearer for the ‘grimdark’ subgenre of fantasy.

Facing the Darkness with Peter V. Brett’s Demon Cycle

In a world where nightfall brings fear and the ever-present threat of demonic attack, Peter V. Brett’s Demon Cycle unfolds.
Starting with “The Warded Man” in 2008, the series melds the traditional fantasy premise of good versus evil with a nuanced examination of human nature and societal dynamics.
Brett’s world is one besieged by demons, known as corelings, rising from the earth’s core each night.
The only defence against these creatures are the protective wards, ancient symbols of power, which the inhabitants of this world use to shield their homes. This daily fight for survival creates a tense and relentless atmosphere that permeates the entire series.
Central to the Demon Cycle’s narrative is the journey of its characters, from fearful survivors to heroes. However, Brett adds depth by highlighting the societal changes and conflicts that emerge as these characters wield their newfound power, raising questions about leadership, responsibility, and the cost of survival.
The Demon Cycle is a significant contribution to the epic fantasy genre for its fusion of traditional fantasy tropes with intense survival drama and sociopolitical commentary.
The series demonstrates how the boundaries of epic fantasy can be expanded without sacrificing its core themes of heroism and conflict.

Exploring A Darker Shade of Magic

V.E. Schwab’s A Darker Shade of Magic, the inaugural book in the Shades of Magic series, is an exhilarating dive into parallel Londons, each with its own distinct relationship with magic.
Schwab’s novel masterfully blends elements of epic fantasy, parallel universes, and adventure, adding a splash of vibrant colour to the genre.
The story revolves around Kell, an Antari magician who can travel between four different Londons—Red, Grey, White, and the forbidden Black London. Each of these worlds is strikingly unique, varying in their level of magical saturation and societal structures, and is brought to life through Schwab’s immersive world-building.
Schwab introduces a compelling magic system, where magic is seen not just as a tool but as a living entity with its own will.
The relationship between the characters and magic is intrinsically tied to the world they inhabit, forming a crucial part of the narrative’s tension and intrigue.
Also noteworthy is Delilah Bard, a cunning thief from Grey London, who aspires to be a pirate. Schwab deftly subverts the damsel-in-distress trope with Delilah, who is driven by her ambition and thirst for adventure.
A Darker Shade of Magic is an excellent representation of the innovative potential in epic fantasy and showcases the vast, multi-dimensional landscape that epic fantasy literature has evolved to inhabit.

Diving into Six of Crows

Leigh Bardugo’s Six of Crows, the first in a duology, blends the thrilling heist elements of crime fiction with the immersive world-building of epic fantasy, creating a unique narrative that broadens the genre’s scope.
Set in the gritty, bustling city of Ketterdam, a hub for international trade and criminal activity, the story revolves around Kaz Brekker and his crew of skilled outcasts. These misfits are tasked with a near-impossible heist: breaking into the impenetrable Ice Court to retrieve a prisoner with invaluable knowledge.
Bardugo’s world-building is rich and intricate, extending the Grishaverse established in her earlier trilogy. She uses the heist as a narrative device to explore the socio-economic dynamics, racial disparities, and political machinations in this morally grey world.
The novel stands out for its well-drawn ensemble cast, each with a complex backstory and personal motivations that drive the narrative.
They bring diversity to the genre, not just in terms of their varied backgrounds, but also through the exploration of themes such as trauma, addiction, and identity.
Six of Crows is a testament to the genre’s ability to evolve beyond conventional fantasy tropes and settings. Bardugo skillfully intertwines elements of crime and epic fantasy, crafting a narrative centered around a high-stakes heist while exploring themes of friendship, loyalty, and survival.

Sailing with The Grace of Kings

Ken Liu’s The Grace of Kings, the first in the Dandelion Dynasty series, signals a significant shift in the epic fantasy genre towards a more diverse and globally inspired narrative.
Drawing on elements from Chinese history and mythology, Liu crafts an epic tale of rebellion, friendship, and the transformative power of stories.
The story takes place in the islands of Dara, where two unlikely friends, the bandit Kuni Garu and the defiant nobleman Mata Zyndu, rise against the tyranny of the emperor. Their friendship, tested by the tumult of rebellion and their differing ideologies, forms the emotional core of the narrative.
Liu’s world-building is elaborate and distinctly Eastern in flavour, a divergence from the predominantly Eurocentric settings in epic fantasy.
He infuses the narrative with elements of Chinese philosophy, mythological creatures, and a unique system of airships and battle kites.
Liu’s innovative blend of epic fantasy with elements of wuxia, silkpunk, and Chinese history exemplifies the potential for cultural diversity within the genre.

Unleashing The Fifth Season

Marking a shift in the tectonic plates of epic fantasy, N.K. Jemisin’s groundbreaking The Fifth Season redefined what the genre could encompass.
Set in a dystopian world, The Stillness, plagued by catastrophic climate changes known as ‘Seasons’, Jemisin weaves a story of survival, oppression, and the power of the earth itself.
Jemisin’s innovative narrative structure, employing second-person point of view and non-linear storytelling, challenged traditional storytelling conventions, lending a distinctive voice to the genre.
She breathed life into her characters and magic system, where ‘orogenes’ can control seismic activity, adding new layers to the world-building palette of epic fantasy.
Jemisin uses the plight of the orogenes to explore themes of systemic oppression and racism, embedding these discussions naturally within her world.
Her nuanced treatment of these subjects is both challenging and thought-provoking, ensuring her work resonates beyond the realm of fiction.
The Fifth Season, with its fusion of sociopolitical themes and inventive storytelling, solidified Jemisin’s place as a transformative force in epic fantasy.

Igniting the Powder Mage Revolution

Brian McClellan’s Powder Mage trilogy ignited a fresh spark in the world of epic fantasy with its innovative blend of traditional magic and historical elements, forming a genre sometimes referred to as ‘flintlock fantasy.’
McClellan constructs a unique world that resembles 18th-century Europe in the throes of revolutionary fervor, yet suffused with magic, where the smell of gunpowder is as familiar as the scent of blood.
The story revolves around a diverse group of characters caught up in political upheaval and civil war, including the titular ‘Powder Mages.’
These are individuals who can manipulate gunpowder to explosive effect, and even ingest it to enhance their physical abilities. This inventive magic system, juxtaposed with the series’ more conventional ‘Privileged’ sorcerers, establishes a tense dynamic that reflects the broader class struggle within McClellan’s world.
The Powder Mage series offers a distinctive twist on epic fantasy, merging elements of historical and military fiction with traditional fantasy tropes.
McClellan’s emphasis on military strategy, political intrigue, and battlefield tactics, combined with his gritty, unvarnished portrayal of war, adds a layer of realism that grounds the fantastical elements of the story.
Through the Powder Mage trilogy, McClellan demonstrates that epic fantasy can successfully incorporate and reimagine elements from other genres. His unique blend of magic, history, and politics not only expands the genre’s boundaries but also highlights the creative potential of epic fantasy, contributing to its ongoing evolution.

The Onset of The Poppy War

Navigating a fresh course in the sea of epic fantasy, R.F. Kuang’s The Poppy War offers a gripping, ruthless perspective on war and its costs.
Drawing inspiration from the tumultuous history of 20th century China, including the Second Sino-Japanese War and the Opium Wars, Kuang masterfully interweaves real historical events with fantastical elements, offering a rich, immersive backdrop for her tale.
The story follows Rin, a war orphan who escalates from obscurity to power through sheer determination and grit, but soon finds herself embroiled in the brutality of war and divine politics.
Rin’s journey is not one of heroism in the traditional sense—instead, it’s a harrowing examination of the devastating effects of war and the corrosive influence of power.
Kuang’s depiction of magic is tied intrinsically with gods and the price one must pay for their help. This links the fantastical with the horrific realities of war, and serves as a metaphor for the destructive power of weapons and the ethical dilemmas inherent in their use.
The Poppy War is a stark departure from many of its epic fantasy contemporaries. Its unflinching portrayal of war’s horrors and its engagement with themes of colonialism, racism, and power dynamics present a challenging, thought-provoking narrative.
Kuang’s work underscores the capacity of epic fantasy to grapple with grim historical realities and complex moral issues, further broadening the genre’s horizons.

The Unfolding of The Green Bone Saga

Fonda Lee’s Green Bone Saga, beginning with “Jade City”, offers a unique hybrid of epic fantasy and crime thriller, set in a world reminiscent of 20th-century Asia.
Lee’s trilogy deftly mixes martial arts, organised crime, and magic into a narrative that challenges traditional definitions of epic fantasy.
Centred on the island of Kekon, the story is grounded in the power of jade, a substance that bestows superhuman abilities upon its wearers.
The societal and economic implications of jade form the heart of the narrative, with rival clans vying for control over its trade.
Lee’s portrayal of jade as both a source of power and a potential curse mirrors the double-edged nature of wealth and ambition in real-world societies.
Character dynamics in the Green Bone Saga are deeply entwined with family loyalty and clan politics. The protagonists, members of the Kaul family, must navigate treacherous political waters while dealing with their own interpersonal struggles and the moral complexities of their actions.
With the Green Bone Saga, Lee effectively fuses elements of gangster drama with epic fantasy, creating a world that feels lived-in and authentic.

Exploring New Horizons with Black Leopard, Red Wolf

Marlon James’ Black Leopard, Red Wolf, the first installment in the Dark Star Trilogy, signifies a powerful emergence of Afrofuturism in the realm of epic fantasy.
With a narrative that interweaves African history, mythology, and James’ potent imagination, the novel challenges conventional fantasy tropes and brings in a fresh, non-Western perspective.
The novel’s protagonist is Tracker, a man with a keen sense of smell, who’s hired to find a missing boy. Accompanied by a diverse cast of characters including a shape-shifting man-leopard, he traverses ancient cities, dense forests, and treacherous kingdoms on his quest.
James’ world-building is both immersive and expansive, drawing heavily from African folklore and mythology. This rich cultural tapestry gives rise to a fantastical realm filled with unforgettable creatures, mystical landscapes, and deeply entrenched power struggles.
But it’s not just the African-inspired setting that distinguishes the novel. Black Leopard, Red Wolf is an exploration of truth and power, of love and loss, and the destructive and redemptive aspects of humanity.
With Black Leopard, Red Wolf, Marlon James redefines the boundaries of epic fantasy, bringing in the richness and diversity of African culture.
His complex narrative, combined with an innovative approach to storytelling, contributes significantly to the evolution of the genre, making it more inclusive and globally representative.

Riding the Indie Wave with Michael J. Sullivan’s Riyria Revelations

As the publishing landscape expanded and evolved, so too did the paths available to authors in the epic fantasy genre. One such trailblazer is Michael J. Sullivan, whose Riyria Revelations series emerged as a leading light in the independent publishing sector.
Riyria Revelations, which begins with “Theft of Swords,” combines traditional epic fantasy tropes with a buddy-cop dynamic, as it follows the adventures of the skilled thief Royce Melborn and his mercenary partner Hadrian Blackwater.
Sullivan’s journey to publication is particularly noteworthy. Initially rejected by corporate publishers, Sullivan decided to self-publish his work.
His series quickly gained a devoted following for its unique blend of high fantasy, humour, and heartl, illustrating the possibilities for independent authors in the modern publishing landscape.
The rise of self-publishing and independent authors like Sullivan has significantly broadened the epic fantasy genre. It allows for greater diversity in storytelling, as authors who might not fit the traditional publishing mold, or whose stories are deemed too risky or niche, can now reach their audience directly. This freedom has led to a flourishing of new voices and narratives, enriching the genre in countless ways.
Sullivan’s Riyria Revelations not only demonstrates the compelling storytelling of indie authors, but it also serves as an important reminder of the evolving pathways to publication in the genre.
Indie publishing continues to reshape the epic fantasy landscape, offering both authors and readers alike a wider array of narratives to explore and enjoy.

Allomancy and Highstorms: A New Giant Emerges

It’s fair to say we find ourselves in the age of Brandon Sanderson.
A veritable powerhouse of the genre, Sanderson has crafted works of staggering scope and imagination.
Sanderson’s Mistborn series is a key development in the epic fantasy genre, recognised for its innovative magic system, intricate plotting, and complex character development.
The series, beginning with “The Final Empire,” is set in a world where the prophesied hero has failed, and a tyrant known as the Lord Ruler has established a reign of terror.
Sanderson’s narrative turns the typical fantasy trope of the ‘chosen one’ on its head, offering a fresh perspective on the epic quest narrative.
However, the series’ standout feature is Sanderson’s intricate magic system.
Allomancy, the main magical system in Mistborn, is based on metals, where ‘Mistings’ can ingest and ‘burn’ a single type of metal to gain specific abilities, while ‘Mistborn’ can use all. This highly structured, almost scientific approach to magic has been influential in the genre, prompting other authors to rethink magic as a system with its own laws and limitations.
His characters are multi-dimensional, each with their own flaws, strengths, and motivations.
The narrative weaves multiple plot threads together, building towards an intricate, well-executed conclusion that pays off the series’ various narrative strands.
Following the Mistborn series, Sanderson embarked on an even more ambitious project, The Stormlight Archive.
Roshar is a world beset by fierce storms, and its flora and fauna have evolved to survive in these harsh conditions. This unique setting lends itself to some of the most original world-building in the genre.
Sanderson creates complex societies, intricate political structures, and detailed histories that enrich the reader’s experience of Roshar.
Sanderson introduces several magic systems in The Stormlight Archive, including Surgebinding and Shardbearing, each with their own distinct rules and limitations. This approach further showcases Sanderson’s ability to innovate within the epic fantasy genre, taking the idea of structured magic systems to new heights.
The series also features a diverse ensemble of characters, each with their own narrative arc, contributing to a multi-layered, complex story.
Characters grapple with issues of morality, duty, and identity, lending a depth and realism to the epic narrative.
The Stormlight Archive, with its exceptional world-building, multiple magic systems, and complex character arcs, represents a high point in the evolution of epic fantasy.
By weaving together these elements in a grand narrative, Sanderson demonstrates the genre’s potential to explore complex themes and ideas while captivating readers with rich, imaginative worlds.
His Stormlight Archive series, still in progress, is emblematic of the ongoing evolution of epic fantasy.
As the genre continues to grow and change, so too do the expectations of its readers.
Gone are the days when a simple tale of good vs. evil could suffice; now, readers demand intricate plots, morally ambiguous characters, and worlds so vast and detailed, they could be charted by a cartographer.

Embracing the Future of Epic Fantasy

And, so, we have arrived at the present day, with epic fantasy more diverse and imaginative than ever before. From Tolkien’s foundational work to Sanderson’s groundbreaking sagas, the genre has grown by leaps and bounds, enchanting readers the world over. It is a testament to the power of human imagination and the enduring appeal of a good story. As we stand on the precipice of uncharted literary territory, one thing is certain—the future of epic fantasy is as bright and boundless as it has ever been. And so,let us raise our goblets in a toast to the tales that have come before, and to those yet to be told. Cheers!  

Introducing C.B. Matson: A Master of Historical Fantasy

Discover the captivating world of C.B. Matson, an author who weaves historical fantasy with rich world-building and character-driven stories. Uncover his writing process, influences, and the enchanting Tapestry series, starting with “Half Sword.” Immerse yourself in a realm where history meets imagination. Available on Amazon.

Today, we have the pleasure of diving into the mind of this seasoned writer C.B. Matson and exploring his unique approach to storytelling in the fantasy genre.

From his adventurous background to his literary influences, Matson’s creative journey is as captivating as the worlds he builds within his novels.

Matson’s life has been a tapestry of diverse experiences, with roles ranging from mining geologist to strategic planning consultant. His wanderlust has taken him across continents, immersing him in different cultures and histories.

So, grab yourself a cuppa and join us as we explore C.B. Matson’s magical realm.

How do you approach world-building in your stories?

Okay, color me lazy…writing Historical Fantasy means the world has already been built. Well, at least as it was perceived in the 12th Century. That gives me a lot of latitude. Manticores yet dwell in the high passes, old deities wander the forests. Magic still works. I love to dig into the historical details of cities and peoples…Nubian traders bring gold and ivory from the Mali Empire. Mongol tribes amass at the Gates of Alexander, soon to throw them down and overwhelm the nations of Europe. Truly more interesting than any world I could devise.

Can you walk us through your writing process?

So let’s talk about writing, yeah! [fist pump, victory dance, muscle cramp] Every writer eventually becomes this Nosferatu vampire-person for story ideas. Neighbor dies… hmmm? Virulent disease… hmmm? You get the picture. It’s the teasing out of stories worth telling that’s the art and perhaps is the toughest part of writing.

Twyla Tharp, in her book “The Creative Habit” recommends collecting and maintaining Idea Boxes of possible projects. That’s one way to sort out the phials of blood and vital humors that you’ve collected. Most writers have some kind of Idea Box, a spawning ground for new stories. Grubby little idea-larvae wriggling about…never mind. To sort this stuff out, I ask myself three questions: 1. Do I want to write this story? 2. Am I capable of writing this story? 3. If I wrote it, would anyone want to read it? By question 3., most of the larvae have died.

Turning an idea into a project and then a story means writing, and herein lies the rub: whether to “pants” and endure the slings and antics of outrageous protagonists, or “plot” and endure, well, whatever it is that plotters endure. That is, write by the seat of your pants and let the story just take whatever path it takes, or plot it all out with outlines and character descriptions, so things converge where you want them to converge, when you want them to converge. In my experience, pantsing is much more fun for the author, but plotting makes a much better product for the reader.

Would you survive in your own fantasy world?

It would be tough, the archaic language and all. Medieval toilet habits too…sheesh (scene from Monty Python and the Holy Grail comes to mind). Aside from that, yeah, ‘cause like the stuff I know, engineering, health care, and well…I know what’s gonna happen. “Run, fools, the Mongols are coming!!”

What themes do you explore in your work?

Three words that would describe my writing would be: Experiential—I try to immerse the reader in the story setting; Focused—I like to get right down into the soul of my characters; and Complex—theme, plot, and action all have wheels-within-wheels, subtext, and conflicting motives.

My themes are simple and I usually establish them at the beginning of the writing process. “Half Sword,” the first of my Tapestry series, is centered about Self Discovery. Not only my protagonist, but my supporting characters must discover their own fears, strengths, limitations, and courage before they can overcome the barriers and adversaries they encounter.

Next (as yet untitled) book in the Tapestry series is all about Belonging…finding a people, a purpose, and ultimately, love in a world torn by war and dislocation. After that, Becoming. My protagonists must become who they were meant to be, who they must be in order to survive. Did I mention that my stories are character driven?

What do you consider to be your biggest influences as a writer?

As an author (and a reader), my Holy Trinity is Bradbury-Steinbeck-Eco (all dead, yes…I know). Ray Bradbury for his evocative story lines. His narrative is almost poetic, and his plot drivers hover between sci-fi, fantasy, and magical realism. “Something Wicked This Way Comes” is perhaps my fav.

Unarguably John Steinbeck is one of the greatest 20th Century American authors. I only wish I could write dialog and create characters like he did. His stories do not build high tension, or include much action, but still, reading them is like eating a warm scone with clotted cream on a lazy Sunday morning (yes I have. And for that, and for Benny Hill, I forgive the British their somewhat irrational spelling).

Umberto Eco was a phenomenon all unto himself. Professor of Italian Medieval Philosophy and Semiotics, among a gazillion other topics. He wrote faster than I can talk (which isn’t that fast…but) and his first novel, “Name of the Rose” went best-seller/movie-deal right off the presses. Eco was a Renaissance man, a true genius of words, symbols, and ideas. For the quintessential Historical Fantasy, I can strongly recommend “Baudolino.” Never could quite get into his “Kant and the Platypus,” however. But hey…he’s the genius, not me.

What’s the strangest thing you’ve had to research for your stories?

Ho boy! Do I get into some weird stuff researching the Byzantine world. Perhaps the strangest is the “Apocalypse of Methodius” that foretells the barbarian invasion of the late Roman empire. Right up there would be, “The Travels of Sir John de Mandeville.” I have a 1915 translation that describes (among many other weird things) blemmyes, gryphons, and monopods, all found east of Eden in the land of Nod (where good Sir John claimed to have visited).

What do you hope readers take away from your stories?

A sense of wonder…isn’t that what fantasy is all about? Wonder, and perhaps a sense of joy…when the story wraps, the characters reach their goals and their destinies, and you can’t wait for the next tale to unfold.

Would you rather have a pet dragon or a unicorn, why?

What—WHAT? A dragon, really? Like in my backyard? Maybe a little one that would light the charcoal in my grill and growl at the Amazon drivers. But I’ve got a dog that does that (no, she doesn’t light the grill, but she enjoys it when I do).

Of course a unicorn would be quite decorative and would just graze gently in the yard. I’m afraid riding it would be tough. My luck, the neighbor would choose a dragon, a big one, and it would eat my unicorn. That, and it would leave huge steaming mounds of dragon poop all over the yard. Maybe I’ll take a pass on the whole deal.

If you could have any magical ability, what would it be?

I’d want the power to create magical ancient worlds and people them with fascinating characters having amazing adventures…Wait, I already do that. Never mind.

If you were stuck on a deserted island with one of your characters, who would it be and why?

Eponia, the horse. ‘Cause I’d get hungry on a deserted island and I could always eat the horse…okay, never mind that one either.

Where is the best place to start reading your work?

The only place to start reading my Historical Fantasy is “Half Sword” on Amazon mybook.to/Half_Sword.

Author bio:

Let’s see… [ponders stuff to definitely leave out] I grew up on the California coast and ran away to sea when I was eighteen. Still got the Coastguard Mariners Certificate to prove it.

Since then, my rather checkered career included mining geologist, commercial fisherman, civil engineer, mess-hall cook, surveyor, and strategic planning consultant. My work has taken me to Africa, Latin America, Europe, the former Soviet Union, Middle East, India, and the Pacific Islands. These days, when I’m not writing, I enjoy hiking, tinkering, and “… simply messing about in boats.”

What inspired you to start writing in the fantasy genre?

Years ago, I started writing Science-Fiction/Fantasy because that was my primary read. It was all a pile of dreadful trash, written for my own enjoyment. Then I picked up “Name of the Rose” by Umberto Eco and found my Holy Grail, Historical Fantasy.

Not saying my stuff was happy Pulitzer ever after, or even worth reading, but I upped the action and developed my own approach to the genre. When Neil Stephenson put his Foreworld series out on Kindle Worlds, I jumped in and contributed three rather large Historical Fantasies.

Find C.B. Matson online

Website: https://www.cbmatson.com

Amazon Author page: https://amzn.to/3qEfQ65

Facebook: https://tinyurl.com/2h6fx4xe

When History Meets Fantasy: An Interview With Author CL Jarvis

Dive into a conversation with CL Jarvis, historical fantasy author, as she talks world-building, writing process, and her debut novel.

Get ready to be transported to a world of magic and science as we talk to historical fantasy author CL Jarvis.

With a passion for history and a love of science, CL Jarvis has created a world filled with magic and intrigue.

In this interview, we’ll dive into the inspiration behind her world, her writing process, and what readers can expect from her series.

So grab a cup of tea and join us on this journey into the world of historical fantasy with CL Jarvis.

How do you approach world-building in your stories?

My stories are set in a historical Edinburgh with added magic, so some of the world-building is already done for me. But it requires a lot of research to ensure it’s historically accurate (without drowning the reader in info). My goal is to nail the sensory, geographical experience of being in this world.

Can you walk us through your writing process?

I’m an intuitive/pantser writer. Any project starts with 1-2 key scenes that first spark my imagination, so I write those out first. Then I’ll write a few more exciting scenes, step back, and try to figure how to fit a plot in there. I prefer a simple three-act structure—I don’t need to reinvent the wheel with my story arcs. If I was sensible, I’d outline more…but I find the most interesting, original bits of sparkle/insight come out when I’m writing on the fly, and they’re what make the writing process exciting to me.

Would you survive in your own fantasy world?

They have coffee, so probably.

What themes do you explore in your work?

Though there are plenty of ribald jokes and fight scenes, my debut novel also asks questions about access to knowledge: when “trust the experts” becomes elitist gatekeeping, and making medical/scientific knowledge accessible flips into propagating inaccuracies. These were issues in the 18th century with the rise of the professional class (and greater access to university education/newspapers), and it’s an issue today.

What’s the strangest thing you’ve had to research for your stories?

Period-appropriate swearing and foods are the most fun.

What do you hope readers take away from your stories?

The Georgian era is a fascinating time period: weird, scandalous, grubby…but modern in surprising ways. While these are adventure fantasies, I hope readers come away with a bit of my enthusiasm for the era.

Would you rather have a pet dragon or a unicorn, why?

Dragon. Who wouldn’t want the perk of flying?

And what would you name them?

Growler

Where is the best place to start reading your work?

The Doctrines of Fire is my series starter.

About the author:

In my 9-5 life I’m a mixture of writer and scientist. I’m from Scotland (currently based in Edinburgh) but have lived in the US long enough to mess up my grammar and spelling. I have a vociferous cat and drink a lot of coffee.

Find out more

Website: clairejarvis.com

Instagram: instragram.com/cljarvisauthor

TikTok: tiktok.com/@cljarvisauthor

Discovering the Wonders of Fantasy: A Beginner’s Guide to Fantasy Sub-genres

Discover the diverse sub-genres of fantasy literature, from high fantasy to urban fantasy. Explore epic quests, magical cities, and mythical creatures in this guide.

Are you tired of trying to figure out what sub-genre of fantasy you enjoy most?

Fear not, because I’m here to provide a quick guide to the different sub-genres of fantasy literature. From epic high fantasy to dark and gritty urban fantasy, we’ll cover it all.

High Fantasy

This sub-genre is the classic sword-and-sorcery stuff that most people think of when they hear “fantasy.” It typically features a medieval-style setting with plenty of magic, mythical creatures, and epic quests. The characters are usually noble heroes on a mission to save the world from some kind of evil force. Think Lord of the Rings.

Urban Fantasy

This sub-genre brings fantasy elements into a modern, urban setting. You’ll find magical creatures like vampires and werewolves coexisting with humans in a city environment. The stories often involve supernatural detectives, urban witches, and other characters with magical abilities navigating the challenges of modern life. Think the Dresden Files or Buffy the Vampire Slayer.

Dark Fantasy

This sub-genre takes the darker, grittier aspects of fantasy and runs with them. It often features morally ambiguous characters, intense violence and gore, and a bleak, oppressive atmosphere. The stories may involve themes like death, destruction, and existential dread. Think A Song of Ice and Fire or The Black Company.

Epic Fantasy

This sub-genre focuses on large-scale conflicts and epic battles, often spanning multiple books or even entire series. The stories usually involve complex political intrigue, multiple factions, and plenty of world-building. Think The Wheel of Time or The Malazan Book of the Fallen.

Historical Fantasy

This sub-genre blends historical settings and events with fantasy elements. The stories may take place in real historical periods, but with added magic, mythical creatures, or supernatural events. Think Jonathan Strange & Mr. Norrell or Outlander.

Fairy Tale Fantasy

This sub-genre retells classic fairy tales with a fantasy twist. The stories often involve familiar characters like Cinderella, Sleeping Beauty, or Little Red Riding Hood, but with added magical elements or reimagined plot lines. Think Stardust or The Bloody Chamber.

Mythological Fantasy

This sub-genre draws from mythologies and legends from various cultures, such as Greek, Norse, or Celtic. The stories may involve gods and goddesses, legendary heroes, or creatures from mythological lore. Think Percy Jackson or American Gods.

If you enjoy fantasy books, you can get a free Ravenglass Universe starter library when you join Jon’s VIP newsletter.

Magic, Mythology, and More: A Conversation with E C Greaves

Discover the world of fantasy adventure with E C Greaves. Explore captivating tales, unique world-building, and the author’s creative process.

Author E C Greaves interview

Welcome to this exciting interview with E C Greaves, an author and illustrator who has made a name for himself in the world of fantasy adventure stories.

Born in Solihull, UK, Ed now resides in Christchurch, New Zealand, where he continues to create unique and interesting tales that have a mildly Slavic tinge to them.

When he’s not weaving tales of magic and adventure, Ed can be found pursuing a variety of passions. He restores old vehicles, codes video games, and teaches history to high school kids. It’s hard to believe that he manages to fit all of this into his schedule, but perhaps his secret lies in the fact that he seems to be completely immune to the effects of aging—despite being far too old to explain the lack of grey hair!

As we delve deeper into this interview, we’ll learn more about Ed’s creative process and how he approaches his work as an author. So sit back, relax, and join us as we explore the fascinating world of E C Greaves…

What inspired you to start writing in the fantasy genre?

In short; long and exceptionally boring train rides to a long (and by some eldritch curse) even more boring job in finance—believe it or not, but I wrote the entire first novel on my phone!

And, I suppose since I grew up with a total nerd for a dad (playing D&D, and various fantasy games on the Atari STE with him, as a kid) fantasy was really the only genre I’d ever read, so it was all I thought to write.

How do you approach world-building in your stories?

Whilst I do have a general idea of what the world looks like—tech level, magic or whatever, types of creatures and peoples, regions, etc.—I pretty much just write stories that take my characters wherever they need to go. From there, I sorta make it up as I go along, and flesh out whatever I need to.

I take this, and jot it down in one of about 35,000 google docs (on my phone, of course), and forget about it until I catch a contradiction once a book is already pretty much finished!

Can you walk us through your writing process?

During the day, I procrastinate a whole lot. Then, in the evening, I reread some existing stuff. Finally, at around midnight, once I can no longer escape it, I start writing. It takes me through til perhaps 2 or 3 am. Which is when I try desperately to get enough sleep to survive the following day!

I usually begin with a conversation, description, or situation that sorta comes to me from the ether—more often than not, something I thought of when I was driving. And then I build on that.

My characters tend to take the story where they want it to go, and I’m most definitely not a “plan every chapter” kind of author.

As such, I let them guide me, and I then go through and tie the stuff I wrote back to the general idea I had for an overarching plot, or I try to work in stuff that references earlier things—you know, to make it seem like I actually DID plan that sweet twist!

The entire time, because I have ADHD and it’s one of the best ways I’ve found I can focus, I drink a billion litres of caffeine—coffee, cola, energy drinks—and I usually chain smoke home-grown tobacco.

Would you survive in your own fantasy world?

You know what? I think I just might.

It’s not all that much more dangerous than our own history was. I grew up on a small farm, and I am fairly handy.

Oh, and I know how to make blackpowder. Anyone with that knowledge would do just fine in a pseudo-medieval (low magic) fantasy world, I think.

What themes do you explore in your work?

Identity and belonging, motherhood, legacy, freedom vs responsibility/authority, and what exactly constitutes “right.”

What do you consider to be your biggest influences as a writer?

In all honesty—and this really isn’t something I’ve seen another author admit,—but…

I don’t actually read many books.

As such, I am more influenced and informed by general conversation and discussion on politics and philosophy, by life and the real world (particularly ancient and medieval history), and by childhood influences—earlier fantasy works (usually films) like Conan, Dungeons and Dragons sessions I played when I was like 7, hours spent poring over the pictures in Dragon magazines, countless video games (from Drakkhen and Hero’s Quest, to Ultima 7 and Baldur’s Gate).

What’s the strangest thing you’ve had to research for your stories?

The stages of pregnancy, and then what happens AFTER you’ve had a baby—how long before milk dries up, and under what conditions? how long before periods come back? what happens to your body? Etc etc

Needless to say, the algorithms started targeting me with a lot of maternity stuff on devices where I’d forgotten to block ads!

What do you hope readers take away from your stories?

I don’t aim to convince readers of anything, and I try very hard to separate my own views from those of my characters. For me, my writing serves as entertainment first and foremost.

That said, I do hope they consider their own views on some of the thematic stuff, and some of the more “thorny” or “weighty” topics discussed within.

Would you rather have a pet dragon or a unicorn, why?

A unicorn. When I was a kid, I had this beautifully illustrated book about woodland critters who hung out with these industrious little gnomes.

In one of the books, they meet these total dick elves, who at one point, steal a unicorn egg or something. I honestly can’t recall much more than a few pictures (of a stripy guy transforming into a fish, and of a telescope putting ink around another guy’s eye).

What I remember clearly, however, is this beautiful picture of a unicorn/pegasus hatched out of an egg. It was really cute and pure, and for a weird little kid who liked goblins and mud, and who was picked on quite a bit, that little white horse creature seemed to represent an innocence and goodness that I think I sorely wished was more prevalent in the world.

Weird, I know.

Wish I knew what those books were!

If you could have any magical ability, what would it be?

Teleportation.

It is, by far, the most powerful/useful ability besides perhaps just straight-up omnipotence. 9-out-of-10 dentists agree.

If not that, cos it’s cheating, then the ability to live happily and healthily without doing harm to any other living being. Photosynthesis or something!

I would also like to be able to communicate with any other living being too (maybe even some dead ones… Just to spice it up!)

If you were stuck on a deserted island with one of your characters, who would it be and why?

I’d want to pick one of the Vulkari, but they’d all probably just eat me.

And whilst Zyntael could perhaps use her weird necromancy to convince the Spirits to help us, I think Phobos Lend would know of some way off the island. Either that, or he’d have a stash of rum and pipe leaf.

What would you name your pet dragon?

Wait, you mean that I didn’t get the Unicorn after all? And I poured my heart out for that question!

Fine.

“Little Stinker.”

It is my go-to pet name in anything where you can have a pet.

Where is the best place to start reading your work?

It’s available on Amazon here:

But, you know what? I really appreciate you humouring me.

So here, have the first book in the trilogy for free!

https://BookHip.com/BDZBZTW

Find out more.

Website: ecgreaves.com

Facebook: facebook.com/ECGreaves.Author

Twitter: twitter.com/GreavesEc

Clockwork Titan — a story in the Ravenglass Universe

The ancient titan stood in silence, facing the Braun Sea, its shadow etched against the passing glow of Nebel Hafen’s lighthouse. Heinrich Graf strode towards the statue, his head craned back as he gazed up at the steel limbs and clockwork joints. Tiny alchemical lanterns lined the path towards the titan, curving in a gentle swoop across the Meerand Gardens. Heinrich glanced to the side as clouds eddied across the moon.

Heinrich stood before the ravenglass plinth as a hand-sized black wyvern landed on top of the titan’s foot and stretched out its wings. “Waage,” Heinrich said. “Where have you been?”

The wyvern surveyed her surroundings, black eyes glimmering against the lanterns. “Lord Graf, forgive me,” she said, turning to him. “Do you have what I asked for?”

“Are you sure this will work?”

Waage hopped down to the plinth, folding in her wings. “I am confident, my lord.”

Heinrich leaned back, his gaze shifting towards the titan’s mechanical head, its stern brow fixed. “Are you sure we can control this thing?”

“The archives were very specific.”

Stepping back, Heinrich reached into his overcoat and carefully removed two balls of cloth.

“Well, unravel them, then,” Waage snapped.

Heinrich’s eyes narrowed as he unwrapped the cloths, revealing a pair of black orbs. “They’re lighter than they look,” he said, offering them to Waage.

“They are pure ravenglass?” she asked, examining the orbs.

“I…They drink in the light.” He gestured to one of them. “Look how it seems to glow with black.”

The edges of Waage’s lips curled back in what might have been a smile. “Excellent.” She grasped the orb in her mouth, threw her head back, and swallowed.

“What are you doing?”

Waage made for the second orb, but Heinrich snatched it away, bringing it to his chest.

“Answer me, wyvern.”

“I need to carry the orbs, my lord,” she said, dipping her head. A shudder spread across her spine as she coughed up the orb, letting it roll along the ground, sending with it a trail a black saliva. “If we are to do this—”

“Yes, yes,” Heinrich growled, waving a hand. “It’s just…” He shook his head. “We have spent so long—”

“You can trust me, my lord. I want to see you rise to power just as much as you do.”

Heinrich stared down at Waage’s slumped body, her wings spread out from her sides in a submissive gesture. “Of course.” He raised his chin. “Forgive my trepidation. Please, continue.”

Waage bolted forward, her jaws snapping closed over the first orb. Swallowing, she looked up expectantly.

With a slight nod, Heinrich let the second orb roll from his palm and into the wyvern’s mouth. She swallowed, eyes twinkling as she stretched out her wings, black and leathery, flapping them until she rose from the ground, disappearing into the darkness.

“Good luck,” Heinrich muttered. He paced and squinted up at the titan’s head. Waage’s shadow passed as the lighthouse’s alchemical glow flickered by. He rubbed his beard, hands trembling. “Gods be damned.”

After several moments, Waage returned, landing on the titan’s foot.

“Well?” Heinrich asked.

“I placed the orbs.”

“And?”

“My lord, they are ravenglass.”

Heinrich frowned. “Do not talk in riddles, wyvern.”

Waage bowed, flattening her wings. “Ravenglass requires the blood of its creator.”

“How am I supposed to do that?”

“My lord, I require your blood.” Waage looked up with one eye open, her wings still flat.

Heinrich let out an incredulous snort.

“My lord, it is—”

“Wyvern, do not deceive me,” he snapped, raising a hand. “Return the orbs and I will let the blood myself, and then you can return them to their place.”

“Please understand, once enchanted, the orbs will be hotter than a thousand fires. I will not be able to carry them.”

Heinrich held her gaze for a long moment then sighed. “Do it.” Holding out his wrist, he squeezed his eyes shut, clenching his jaw as Waage drove her teeth into his flesh, swallowing his blood, lapping around the wound. “How much do you need?”

Waage did not respond, but kept drinking.

Groaning, Heinrich flicked his wrist and brought his arm up to his mouth, blood streaming from the tiny puncture wound.

With slow steps, Waage unfurled her wings and rose into the darkness.

Heinrich watched, the blood-flow slowing around his wound. He staggered back as the titan’s eyes glowed dull red.

Waage landed on his right shoulder, her claws sharp but delicate. They stared up as the titan’s gears started to turn.

Unable to sleep, Anna Halter gazed across the Braun Sea as the second sun emerged, red and dreamlike. She leaned on her folded arms, idly stroking the mane of a carved unicorn figurine, her fingernails tracing the etched lines that suggested hair. The light from her father’s lighthouse swept across the coastline, the palace shimmering white and green, the giant standing sentry, the harbour’s taverns and shops, the moored ships, and the chain stretching across the bay.

She followed the sweep of the light again, her gaze lingering on the giant. Blinking, she leaned forward, mouth falling open. The giant’s eyes glowed bright yellow. She blinked again, rubbing her eyes.

Pulling the window open, she shivered against the chill breeze, staring at the giant. She waved and the giant’s arm waved back.

Slamming the window shut, she ducked beneath the sill with her back against the wall, as deep, shuddering breaths erupted from her body. She closed her eyes, shaking her head, and peeped back over the ledge.

The giant’s eyes still burned bright and brilliant. She waved her hand again, her arms and legs tingling when the giant moved.

She dropped down to the floor and bit her bottom lip. Grabbing her unicorn, she got up and ran over to the door, taking the spiral stairs up a level, and banged on her father’s door. “Father,” she called, reaching up and rattling the door’s handle. “Wake up.”

Restless grunts came from the other side of the door.

The lock clicked and her father leaned out, led by the spluttering light of a tallow candle, its smoke smelling of cooked pork. “Anna,” he sighed. “Why do you never sleep, child?”

Anna looked down at her unicorn then up at her father, his blond moustache drooping past his lips. “The giant waved at me.”

He shook his head. “Anna, please. Go to sleep.”

“It’s true. It waved at me.”

Looking behind him, he crouched to one knee and reached out to stroke her hair. “I know things have been difficult since your mother died.”

She pulled her unicorn close to her chest. “It’s real.”

He raised a finger, pressing it against her lips. “Shh,” he said. “It was a dream, or it was in your mind.”

Anna looked down at her unicorn and shook her head. “I can show you.”

Yawning, her father ambled back into his chamber and shifted the drapes away from the window. “The first sun is rising soon,” he sighed. “Show me what you must.”

With tiny footsteps, Anna walked to the window, standing on her tiptoes as she pointed towards the giant. “Look. You can see its eyes glow.”

He leaned over her, gazing through the glass for a short moment before turning back inside. “It is but a trick of the light. Perhaps a reflection of the second sun, or the light of the lighthouse.”

“But it waved, father. Look.” She waved her hand, grinning as the giant returned her gesture. “See?” She turned to her father arranging his day clothes on the bed.

“Anna,” he sighed. “Please get ready for the day. I will make us breakfast.”

“But, father—”

“But, nothing,” he snapped.

Anna flinched, staggering back as she pulled her unicorn close, tears welling in her eyes.

“I’m sorry,” he said, his voice softening. He crossed the room and kissed the top of her head.

Heinrich paced before the plinth, rubbing the back of his neck, squinting up at the titan’s glowing eyes. He turned to Waage, a deep line creasing his brow. “I had no part in that.”

Waage swooped in rising circles around the titan before diving towards Heinrich, squawking.

Staggering backwards, Heinrich flapped his hands wildly. “What are you doing?”

“It extended its arm thrice—do not lie to me.” Waage hovered in the air a few feet above him, her wings beating down, slow, bat-like.

The wyvern pecked at his hair. “I warn you. Do not lie to me, my lord. I have your blood in my bones. I can control you if you are lying.”

“Treacherous wyvern,” Heinrich spat. “Why did I trust you?” A quivering passed over his body as the wyvern tugged at his mind, bending his will, twisting his thoughts. “What…are…you…?”

“You are linked and you lie.”

“There is no link,” Heinrich said, shrinking back. He stumbled on an alchemical lantern, the tiny ball shattering into smoke. “I have no control over that thing.” He fell to the ground, head smacking against stone.

Waage looked up at the titan and stopped. “You are not linked. I misjudged you. Forgive me, my lord.” She tilted her head. “But there is a link to someone.”

Eyes widening, Heinrich shifted away from the wyvern, his arms out in front of him. “I promise you, there is no link.”

“Look,” she said, pointing a scaled wing towards the lighthouse.

Heinrich followed her gaze, shaking his head. “I see nothing.”

“Of course,” the wyvern mused. “You do not perceive enchantment as I.” She hopped down to Heinrich’s side, flattening her wings against the ground, her head held low. “The thread extends towards the lighthouse.”

“Do not speak in riddles, wyvern. Say your words.”

“My lord, I feel the titan has latched onto another host, like a duckling latching to the first thing it perceives.”

“But a lighthouse? How can that be? How can a lighthouse exert control? It has no will.”

Waage raised her head and met Heinrich’s gaze. “We must seek the keeper of the lighthouse.”

Anna ran her finger along the unicorn’s mane in an absent motion. She stared at nothing as her father stood over the cooking pot, stirring porridge, flames dancing around its base, sending flickering shadows along the stone walls. Pans hung around him and a sack of turnips sagged half-open at his feet. “Things will get easier, Anna,” he said, looking back at her, his feet shuffling. “These past months have been difficult—for both of us. I am sorry that I haven’t been as close to you as I should.”

“You have the lighthouse, father.” She looked to the window as the first sun soaked the Braun Sea in its yellow glow, its light filling the sky, washing out the second sun’s gloomy brown.

He raised a wooden spoon to his mouth, tasting the porridge.

Anna moved over to the window, gazing across the sea towards the giant, its eyes still fiery, even against the first sun’s burgeoning light. A warmth pushed against the top of her head, pressing down like a hand. It sunk into her, filling her, spreading through her—a tingling, electric sensation passing across her skin, stiffening the tiny hairs on her neck.

Her father’s words came out as an echo, distant.

For a moment, she looked down at a tiny cowering man. A wyvern flapped around her and pecked at her eyes. She stepped forward, her head turning with a slow metallic screech.

She jerked back, tumbling to the floor.

“Anna,” her father said, standing over her. “Anna?”

“Father…I…” She glanced at the window.

He took her by the hand and led her back to her wooden stool, smoothed by time. “This is why you should sleep more,” he said, shaking his head. “Here.” He handed her a clay cup of watered-down ale.

“I…I’m…” She rubbed her head.

“You do not have to eat now. Perhaps you should return to bed. Close your drapes. I will keep the porridge warm and stirred.”

Anna rose to her feet and let out a deep breath. “Yes, father.” She walked over to the door, avoiding the window.

“Your toy,” he said, gesturing to the unicorn.

“Thank you.” She took it and shouldered her way through the doors and up the spiral stairs. With a sigh, she stumbled into her bed chamber.

She dragged a leather shoulder bag from between her bed and side table and tipped its contents onto her blankets.

Turning, she glanced over to the window. A twitching sensation travelled along her arms and legs, running up her spine, the pressing, tingling warmth settling around her forehead. She shook her head as if freeing herself from a spider’s web, and reached for her tabard and leggings, pulling them on before stuffing her unicorn into the bag.

The giant called to her.

Breathing heavily, Anna ran down the stairs, bolting through the door before her father noticed.

A gust of wind from the east struck her, blowing hair across her face. She ran along the cliff’s path, winding down towards the harbour, thick clumps of grass making way for barnacle-coated rocks, their sides slick with seaweed. Foamy waves brushed against the sea wall as tall ships rocked in time with the tides.

Reaching the harbour, she skipped over an iron mooring, ducking past the shopkeepers and innkeepers opening their shutters for the day, and avoided the sailors staggering out of brothels.

The warmth around her head increased, surrounding her with a low, insistent hum. She saw herself from across the harbour, a tiny red-headed girl running through the crowds.

“There,” Waage snapped as the titan’s foot rose and fell, crashing to the ground, freeing itself from the plinth. “It is moving.”

Wide-eyed, on his back, and frozen in place, Heinrich stared up at the titan, his elbows poking into the soil. “I can see it moves,” he managed through gritted teeth.

“Not the titan,” she said, gesturing with her nose towards the harbour. “The enchantment. It moves.” Waage beat her wings, rising into the air.

“What do you see?” Heinrich asked, wobbling to his feet, dirt cascading from his overcoat.

“People are coming. Hundreds of them.”

“Gods be damned. We should leave before questions are asked.”

Waage swooped down, landing on Heinrich’s shoulder. “My lord,” she whispered as the first few men and women entered the gardens, their eyes cast up in wonderment. “Being here will only increase your status in the eyes of Nebel Hafen’s citizens.”

“And what of Count Schultz?”

The wyvern stretched out her wings, raising her chin. “What of him? Only last night—” Waage’s words stopped abruptly.

“Well?”

The titan’s head turned and the crowd gasped. Waage rose into the air, circling above Heinrich. “I see the source of the link.”

Heinrich’s fists clenched. “Show me.”

“You see that little girl with the red hair?”

Anna’s focus drifted from the giant to the flickering wings of a black-scaled wyvern. She tilted her head as the creature stared at her with its deep black eyes, its wings holding it in midair like a marionette.

“The statue has come to life,” a thin man with bright green eyes said, smiling at her. “Let it rise and protect our shores from the Ostreich invaders.”

Reaching into her bag with trembling hands, Anna retrieved her unicorn, holding it close as she made her way through the crowd. She looked between the giant and the wyvern, her teeth biting into her bottom lip, breaking through the skin. The taste of blood filled her mouth.

“What is she carrying?” Heinrich asked, watching the girl as she approached the titan.

“It is inert,” Waage said.

“I will take it.”

“You would take a child’s toy in front of all these people?”

Heinrich tugged at his beard. “I am at an end, wyvern.”

“Perhaps we could take her to your manor, imprison her, and force her to command the titan to your will.”

“You vile, wicked creature.” Heinrich raised a hand to the wyvern. “Wait,” he said, hand dropping. “Take her blood. Control her with your enchantment.”

The wyvern landed on Heinrich’s shoulder, and brushed against his ear. “I can do that. She already has blood at her mouth.”

Anna stopped at the giant’s feet, placing a hand on the front of its big toe. “Hello,” she whispered as floods of warmth washed over her body.

With creaking joints, the giant leaned forward. The crowd jerked back. Some people ran away, while others stared, petrified.

Anna dropped her hand as the black-winged wyvern darted towards her, diving through the air, its wings swept back. She swung the unicorn, missing the wyvern as it tried to land on her head. Brushing it away, she cowered behind the giant’s foot.

She covered her ears, cringing at the wyvern’s squawks and screeches. The creature spiralled into the air and flew at Anna again. This time she crouched low, thrusting the unicorn around her in broad circles, missing the wyvern as it dodged and weaved her attempted strikes. “Leave me alone,” she cried. “Please.”

The sound of tearing metal echoed around her as the giant pivoted on its feet, swung a fist, and connected with the wyvern.

Anna cringed as the wyvern shot across the gardens, rolling into a crumpled, trembling heap in the dirt.

When the hand rested in front of her, she climbed onto its palm, hugging the little finger as the giant lifted her from the ground, raising her to its right shoulder.

Her breath caught in her throat when she looked down at the tiny faces staring up at her as a gust of wind tussled her hair and blew across her skin. She gazed across the rooftops, mouth agape, eyes lingering on her lighthouse across the harbour.

The giant stepped to the right and into the sea, waves crashing against its knees. Anna gripped the giant’s neck as it swayed with each step, seagulls circling around them as the lighthouse grew closer. She held her breath, trembling as she swept her eyes across the bay, taking in the boats and buildings, the shimmering stones of the palace, the crowds gathered on the lawn of Meerand Gardens watching in awe, a smile reaching her eyes. She threw her head back, loosening her grip. “This is glorious,” she cried.

Heinrich moved through the crowd, Waage perched on his shoulder. “Where am I going? This is not my will.”

“Your will is my will, my lord.”

“No, wyvern. You said—” His arms flailed uselessly as he stumbled onto the harbour wall, legs moving without consent, shins and toes stubbing against carts and walls.

“Enough,” Waage snapped. “I have a plan, but I am weakened.”

Sailors regarded him with confused expressions as he moved in fits and starts, feet jerking with each step. A woman selling shellfish jumped backwards, dodging his erratic movements. “Where are you leading me?” he groaned.

“To the lighthouse. That girl is the keeper’s daughter. We must use that knowledge to our advantage.”

Heinrich lurched forward as if being yanked by a rope, toes stubbing against the emerging rocks. “Wyvern, give me my will.”

“We must take that girl.”

“I will come voluntarily,” Heinrich pleaded. “You are hurting my feet and legs, and my shins are bruised and bloody.” He staggered forward, rolling to the ground as the wyvern released the enchantment. “Gahh! You wicked, deceitful creature. I should—” His words stopped, his mouth slamming tight. He mumbled inaudible curses as he clawed at his mouth, trying to pry it open.

“Voluntarily?” the wyvern asked, voice tinged with irony. “You must promise me that you will not try to hurt me.”

Heinrich nodded then gasped as his mouth unsealed. “Vile creature,” he spat.

“Keep your words. We have work to do.” She gestured to the titan striding across the bay, the waves crashing up to its waist. “It appears the girl is taking the titan home. I would like us to be there to greet them.”

Heinrich rose to his feet and brushed his overcoat down. “Why did I let you talk me into this?”

The wyvern marched ahead on spindly legs, following the curve of the rocks towards the lighthouse.

When they arrived, Heinrich rapped on the door with a fist, watching the titan’s approach.

“Yes?” A man with a drooping blond moustache leaned from the door.

“Let us inside. I must speak with you as a matter of urgency.”

The man glanced towards the wyvern and back to Heinrich, a frown knitting his brow. “I am very busy. We have nothing to discuss.”

“Do you know who I am?” Heinrich spat.

“Why, of course. Lord…I’m sorry. You’re the count’s nephew.”

“I am Lord Heinrich Graf.” He raised his chin. “And you are?”

“I am Karl Halter, keeper of the Nebel Hafen lighthouse.”

“You have a daughter?”

Karl’s eyes narrowed. “What is this about?”

“Your daughter has taken something that belongs to me, something very important.” Heinrich cleared his throat.

“My daughter is in her chamber.” Karl brushed his fingers along his moustache, shifting his gaze down to the wyvern. “I’m sorry. I must wish you a good day.”

Heinrich wedged his boot between the door and its frame when Karl tried to close it.

“What is the meaning of this?”

“I am Lord Heinrich Graf—”

“And you have no domain over this lighthouse.” Karl held Heinrich’s gaze, his face growing red. “What is it you believe my daughter has taken?”

“That,” Waage said, pointing to the titan with an outstretched wing.

Anna clung tight as the giant stepped from the sea and onto the rocks, its feet dripping with water and seaweed. Circling gulls called out with desperate squawks.

“There,” she said, pointing to the lighthouse. “You must meet my father.”

The giant followed the path to the lighthouse and Anna froze. “It’s that man,” she said. “And his wyvern.”

Creaking, the giant’s hand rose to its shoulder and waited as Anna clambered on. She laid low, spreading out on all fours as the giant crouched, lowering her to the ground. “Father,” she called, running towards him. “I have a new friend.” She came to an abrupt halt at the sight of the man with the wyvern, breath catching in her chest.

Heinrich grabbed Karl’s throat and thrust him head-first onto the ground.

“What—” Karl gasped.

Placing a boot on Karl’s back, Heinrich folded his arms and smiled at the girl’s approach. “Little girl, we meet again. I trust you remember my wyvern?”

“What are you doing to my father?”

“Anna, run,” Karl called.

“You had no right to take our titan,” the wyvern said. “We slaved over research and sourcing ravenglass, only for you to steal it from us like some common thief.”

Anna glanced behind her and cradled her unicorn. “It chose me. I did nothing.”

Waage hopped onto Karl’s back and frowned at Anna. “Perhaps you need—”

“Waage, Waage,” Heinrich said, his voice softening. “The girl wasn’t to know of our plans.” He turned to Anna. “Were you, Anna?”

“The giant saw me and talked to my mind.”

Heinrich smiled. “You see? All this can be resolved.”

“What do you want?”

“I want to command the titan.”

“I don’t know how it works.”

“You brought it here. All I ask is that you control it on my behalf and…” His voice trailed off and he shrugged. “I suppose I won’t kill your father.”

Anna stared up at Heinrich, wide-eyed. “What should I ask of the giant?”

A broad grin spreads across Heinrich’s face like oil on velvet. “My dear, it is very simple. I need the giant to retrieve Count Schultz from his palace and drop him into the sea, beyond the chains.”

A sharp breath caught in Anna’s throat. “But he will surely drown.”

“Indeed. But I must rule.”

“Anna, don’t,” Karl managed before Heinrich booted him in the side.

“What will it be? Help me or watch as I disembowel your father?”

Anna turned and walked to the giant’s feet, placing a hand against the warm metal.

“Do not agree to this man’s requests,” her father called through gritted teeth. “He is not to be trusted.”

“Father, please. I…I cannot be alone.”

“Where is your mother?” the lord asked. “Perhaps we could speak to her too.”

Anna’s bottom lip trembled. “She has passed on. All I have is my father.” She blinked away a tear.

A mirthless smile curled across the lord’s lips. “You see, Anna? Listen to what your heart is telling you. You do not want to see your father die. How could you live with yourself when you knew you could prevent it? Do you know what happens to orphans?”

A long silence hung in the air before she spoke. “I will assist you,” she said, finally. “But you must release my father.”

“I am a man of my word. If you help me, you will be lavished with gifts and you and your father will want for nought.”

She swallowed and dipped her head. “I agree.”

“Anna, what are you doing?” her father groaned.

Crouching at his side, she placed a hand on his shoulder. “I don’t want you to die.”

“There, there,” the lord said. “See? That wasn’t so hard.”

The giant bent to one knee and rested the back of a hand on the ground. “You should climb on,” Anna suggested, rising to her feet. “It will take you across the bay to the palace.”

The lord glanced at the wyvern. “I’m not so sure—”

“I did it,” Anna said, interrupting. “It was…it was amazing.”

“You’re not afraid are you, my lord?” the wyvern said.

The lord pursed his lips and raised his chin. “I have no fear. This is the day I go down in history.” He clambered onto the giant’s hand and gestured to the wyvern. “Are you coming?”

Anna’s father sat up, rubbing his jaw. “Anna, what are you thinking?”

“I’m doing as the lord asked. I didn’t want to see you hurt, father.”

The wyvern swept its gaze across the sea and waddled with the lord towards the giant’s hand.

“Command this titan,” the lord said. “Take me to the palace.”

Anna licked her lips, pulling her unicorn towards her, knuckles turning pale. She reached out for her father’s hand, watching as the giant lifted the lord to its shoulder. Her father got to his feet, standing at her side, staring at the giant, shaking his head.

The warmth filled her mind and she saw herself through the giant’s eyes.

“This is really quite high up,” Heinrich said, clinging to the titan’s neck. He called out a curse as the titan turned and stepped into the sea. “Gods be damned. We are going to fall.”

“Just hold on,” Waage said. “We will be at the palace before you know it.”

Heinrich let out a deep breath. “It really is high. Very, very high.”

The titan waded through the water, the waves sloshing against its knees.

“This swaying is making me feel woozy.”

“I hope she adjusts the course, we seem to be veering away from the palace.”

“I’m sorry I lied to you, father.”

“You know to tell me if you plan to leave the lighthouse. I thought you were still home.”

“My thoughts were not quite my own.” She glanced up at him and smiled. “You are safe now.”

He tugged at his moustache. “I’m afraid this is only the beginning. Lord Graf is a man who craves power above everything. With that monstrosity at his command and that wyvern whispering in his ear…” He shook his head. “I fear for our future.”

Waves crashed against the titan’s shoulders, sending jets of foam across Heinrich’s feet. “Turn, you foul thing. You’re going the wrong way.”

Waage swung her head around and gestured to shore. “We should make for the harbour.”

“We are too far away. We will both drown.”

Waage stretched out her wings, testing them. “I can glide.” She leaped from Heinrich’s shoulder, catching an updraft and shooting into the air.

“You cursed, retched thing. Come back.” Heinrich scrambled onto the titan’s mouth, clambering up its face as the water rose around him.

He climbed to the top of its head, sobbing as the waves washed over his legs and arms and chest, throwing him beneath the surface and deep beneath the sea.

Waage shuddered when the enchantment between herself and Heinrich snapped. “Cursed imbecile,” she muttered.

Turning in a slow loop, she scanned across the Braun Sea, bubbles marking the titan’s descent.

The End

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